Nice progress. Where's the rest of your blockout? ;) Also, the concept does look quite angular on the bits of the grip that the thumb would rest in, but for the sake of "comfort" i think that area should be curved. It would be really uncomfortable to hold. It would also add some nice relief from all the angles and planar…
Thanks for the comment :) . Admittedly it was sort of my own take on the heart combined with both the SNS and PSX game versions (which was a little more heart shaped). I actually struggled a bit with the design on this one more than you might think for such a simple thing. I initially tried make it more like the original…
Tried to add color varations on the skin, maybe I'm too subtle because it always doesn't really show up in the render. Working on it still, I want to eventually pose her too but i will need the help of my rigger master friend because I'm not able to do it myself ( :( ). Anyway here is another preview, and a wire frame for…
Adding to the Allegorithic related sessions at GDC: Give life to your 3D art with MDL and NVIDIA Iray in Substance Painter on Wednesday, March 16th at 9:30am. It's a sponsored session during which NVidia will showcase the new IRay and MDL integrations in Substance Painter. An End-to-End Approach to Physically Based…
quick attempt at taking number 8 further trying to define the shapes abit better so its not so much "mush" i then looked at the putting that upside down tear drop on some of the other concepts mentioned i think the new number 9 is now going in the direction i want but as always what you guys think is more important !!!…
I never really noticed the curve of the mouse wheel, I use a stock dell mouse for max at work 9+ hours a day. But then, I don't think I've ever had a flat wheel. Only thing I can't stand are tilt wheels. I found too many times my hand position would tilt the wheel when i was rolling it in max or autocad (at my last job…
something else I did today... This was to condense a couple of buttons I made a while back. Originally I had a button to lock all transforms and a button to unlock all transforms. Name: Bigley_TransformLock_Toggle What it does: Toggles the transform locks on or off. macroScript Bigley_TransformLock_Toggle category:"Bigley"…
A lot of what makes Hearthstones style is the shading and rendering that they do as well as color choice. Throwing in at least some base colors and shading would greatly help us give some critique. Based on what you've got right now hearthstone drawings like to really exaggerate a few key features of what they're…
Still hasn't resulted in violence yet though. Atheists don't face anything compared to non-whites, non-straights, or even disabled people. Hate crime offenses based on sexual orientation continue to be the most physically violent: Total Hate Crime Offenses, 2007 Violent Crimes, percentage of total Race 31% Religion 9%…