Yeah, I never watch it with the dubs. And the subtitles usually aren't 100% of what they are actually saying, so it helps to understand the lingo a bit.
its very rare that being 100% dogmatic is the best approach your uvs want to look something like this (but not crudely drawn with a mouse while eating soup)
While learning more about ZBrush I thought I would try out a skeleton character. The goal not to be 100% anatomically correct, but to create an appealing game character. Comments and critique are always welcome