( sel.value -= step redrawViews() ) ) macroScript SliderManipulatorUp Execute once then assign the macroscripts to hotkeys via customize>customize user interface>keyboard>category : Polycount This would work if you select the slider manipulator first. Change the step for the increment value. The slider manipulators could…
combining drop bars and road bike brake-shifters (STI) with mountain bike frames and parts is not straight forward. you will need the STI's and derailleurs front and back at the very least, they can't be mixed and matched with MTB stuff. then you might be stuck with having to use a road bike crankset for the front…
Hi, I know this is a very frequent problem and there are many threads about it, but I have searched a lot and I haven't found any solution. I have baked a normals map in Max with the follow result low poly -> http://www.polycount.com/forum/attachment.php?attachmentid=7879&stc=1&d=1357480576 high poly ->…
if you get that make sure that verts aren't broken by selecting them all and welding at 0.0 and also if that doesnt work find the modifier stl check apply it switch it back to editable geometery then apply turbosmoth again. *edit* ill be gone for today i have a machinegun range i have to go to so i wont be able to share…
I usually run an STL check on geometry before I export to zbrush, and fix anything that pops up. I've had this happen with what I'm 100% were clean meshes, so I don't think it was unwelded stuff. Scaling, I couldn't tell you. I can keep stuff more or less scaled cleanly in max, but I don't know anything about how zbrush…
Now on sale here: - 30% Discount special offer for the launch https://gumroad.com/l/JUaCD/januarysale Video tutorial in real time with Audio. HD 1080 quality Started from a sphere, and modeled a T posed model, then posed it in ZBrush and I will go through the texturing process in Substance painter and rendering stages in…
Hi! If you have maya at hand, try exporting the obj from max to maya. I noticed recently that maya is extremely picky for obj import, and thats a good thing : it found an error (simply not opening the file at all!) that neither Max (even after STL check) nor Mudbox picked up, on a lowpoly I was working on. And after…
Hi. I'm a guy who works in advertising building interactive campaigns. My only 3d modeling experience is engineering focused (solidworks, blender for cleaning up .stl files for 3D printing or CNC machining, etc), but I'd love to learn more. More specifically, I have a project upcoming that I need some advice on. Once we…
never had problems with sticked in stuff for printing but didn't print that much, but from what i know floates don't work thats right but two closed meshes intersecting are nor problem but you could also take 3dcoat or another voxelbased tool, convert your geo into voxels (there you could also set up the density and size…
I already had this tool created for someone here at work. Paste this into a new script window and go to Tools > Evaluate All. Then you can look in the Customize menu for "Toggle Visibility" You can change the visValue near the top to whatever you want before you evaluate. macroScript PlayfulToggleVis category:"Playful…