I have a character that uses mirrored UVs on their limbs. I managed to get rid of most of the seam problems (TCNormalMap you know how it is) but UDK is inexplicably reversing the normals on one of each limb. First pic is UDK, second is how it looks in Maya: I had a similar issue in mental ray and fixed it by checking "maya…
Ive been slowly working on this with my freetime. I decided not to keep it 100% to the movie stills so i changed a few things so it would look better. Been super busy with work and trying to finish school.. I took the crits you guys gave me and this is what ive come out with. Still not 100% but getting there :D . Eveything…
I took some pics of my WASR-10. It's basically a shit AK. It is missing a few small details that you'd see on a standard AK but is pretty much the same in function and design. Anyways here are a whole bunch of high res reference pictures for you guys. I darkened some of them and uppped the contrast a ton so you can see the…
Hey all, I’ve been noticing more games featuring real-world religions, ethnic communities, and cultural settings. I’m curious how Western players perceive this trend. Games like Assassin’s Creed and God of War explore mythology or historical cultures and tend to get a lot of attention in the West. Japanese mythology games…
The Epic logo isn't the face on the box that moves units off the shelf, Marcus Phoenix is. He's you're Brad Pit, he's your Morgan Freeman. I would say that Epic is one of the more well branded names out there. Still, put copies of Epic Pinball on the shelves and see how fast that Epic logo moves those units. Put Marcus…
I like the anatomy! Well done. One thing that seems obvious to me, is that the tree and everything else, is framing the background, the mountains, you get a oval space of the tree + lovers lying down + tree branch, that frame everything that is back there as if it was a painting frame hanging on the wall. That may be the…
Hi all! I wanted to share some work that I've completed or sketches in the last months. Some of the pieces posted are for a game I'm developing for my company Enlightened Games - here is the link to the development blog for anyone who is interested! I've been really focusing on 2 main aspects - color and shapes.…