Cloud Kingdom – Armor Set 7 armors we built for main
character, from 2D concepts to final 3D models in Cloud kingdom project. Each armor
has special design to describe its unique traits and characteristics. All are
low poly models with stylized handpainted texture. See more hires available
at:…
The 3 qualities I would want a mentor: If they are better than me at art, if they have professional experience, and if they have some time to dedicate to guiding me. Some bonus characteristics that would be cool; - Same discipline (character/enviro, realism/stylized). - Close geographically, can meet up for coffee or…
Hey there, what references are you using for this? At the moment no particular feature or characteristic really pops out. I can't tell the gender and I would have not been able to understand what the character is supposed to be without your description. There is a good construction of the bony landmark on the face, the…
Is this for the longsword or the SoW? Not realy a fan of the dips in the blade either - I would just go with a flat side and some nice ingravings instead -It would be cool to have a lions head as the pommel so it matches the helmet. Something like this. -Perhaps the hilt needs some more characteristics aswel like in your…
I'm not the best at giving crits but there are a few things I would like to point out. I think that her forearm has a little too much muscle definition, it makes it look like shes flexing. Her face also doesn't have the same characteristics as the reference, although that may be intentional. Also, some of the straps look…
I've been working on this guy here and there... learning a lot. I originally built it all with Zsphere's which was great at the beginning but not so good as i kept going. I retopologized it and now i'm back scuplting. Trying to figure out which direction I would like to take it. Sketched out a few different directions, but…
Eee! I love that movie and you did such a good job with Walter!!! Donny is close but needs some key things that make him more recognizable. I would bring out his one characteristic "eye tooth" more, especially if you are going to have his mouth open. And the lips could possibly be look a pinch larger and dryer at the same…
Week 5 Move, Pinch and Clay with Phil Amelung After I tried to get the right proportions and facial characteristics, I was not satisfied. So that is why i asked a professional Artist/Tutor Phil Amelung (https://schiefer.artstation.com/). In a short time he pointed out some flaws and missing Volume on my Head. First, he…
Oh yeah, absolutely. More than trying to define any "rules" or anything like that I wanted to mention how the trees etc would start to converge if you had taken this shot at head level, and then recomposed to frame her in the top 1/3rd. Looking back she's almost centered so my point is basically moot. :poly124: Yeah I…
It's to red. You should look for photos of gothic catherdal interiors. It's not really about geting the to the letter, but this type of structure have very characteristic look. Delicate/enlogated shapes for one example. Also use stained glass, for more color variety. It's not nesseary but it will help if the structure is…