What have you done Istonia? Just trying a scene now and I upped the face count to 434176 and I'm getting a consistent 33 fps using 2 or 10 processors. thumbs up. I made the changes to the rendering that you suggested (cull none & backface in grey) *edit* I just experienced a crash when trying to enter poly mode. 'The…
We have a steam version for the spanish region, and it includes the english localization. I don't know what's wrong with the UK steam version :S Anyways, i don't buy Uplay games in steam. It's a nuisance to need to connect to steam, and later to uplay in order to play. Two steps is excesive for me. I stopped buying the…
Hi there, I saw a video on youtube from Outgang who does a break down of Cloud's character model from FF7 remake. And was just wondering if anyone would know a workflow for how they got their AO? They have it so that the colour is on one UV set while the AO is on another. Just wondering if there was anyway that marmoset…
I'm doing a burger tutorial and I'm having this exact same issue too. I did the bun in 3ds Max and it is 24cm wide in diameter. Gozed it to Zbrush and the brush size at 33 is the size of a pin head. Even if I push it to the max, it's still small comparatively to my object. If a 24cm wide object dwarfs the brush size that…
I was actually going to mention FZD, have you taken a look at Feng Zhu's tutorials? There's some pretty good ones that you might be interested in, architectural, vehicle design, etc. Take a look: [ame=" https://www.youtube.com/watch?v=iRON7yGuiEI"]EPISODE 28 Vehicle Sketching part1 - YouTube[/ame]…
you need to add more joints. There should be 2 extra joints between the elbow and the wrist. they are called twist joints. Then you just apply the weights. so the wrist would be 100%, the next joint up would be 66%, then 33% then 0. But, you also make it so they only twist. they dont rotate up and down, like the hand does.…
[ QUOTE ] I aked empolyees at Target and got "Im not aloud to disclose that information" [/ QUOTE ] We're not supposed to disclose that information either. We just have to tell our customers that we don't know when the next shipment is coming. But I usually give a little "nudge nudge wink wink, watch the papers." Our…
http://www.udk.com/news-beta-aug2011 I'm really excited about this release. UDK now has material functions which I think is going to be huge for anyone who makes materials. We also included a library of functions that we've made over the past month. http://udn.epicgames.com/Three/MaterialFunctions.html…
Ey guys, Here it is my entry from the Arstation Challenge - Beneath the Weaves. I took the concept from the great Giorgio Baroni To see the concept for the challenge go here : https://www.artstation.com/contests/beneath-the-waves/challenges/33/submissions/23051 Thanks to all the guys of the office and friends for giving me…
Here are some progress pics. I decided to take the environment in a different direction and also to add some atmosphere. Any critiques are very welcome. (Specifically about the composition, textures and environment would be great). Also, can anyone give me ideas one how to use less vram? I set the max texture size to 2k…