Hey, Here's script I cut from some other one. It's a single button which do an "export selected mesh". Are you able to add to this some code, please ;) ? -export as fbx (has to be changeable in the code) -export without pop up windows! (use the last settings; settings could be changed in the file>export>export as pop up…
Hi there. I am currently experimenting with multiple uv-layouts. I wanted to add topology on one channel and detail maps on another channel. But I can't get it working properly because all normal maps are oriented always by channel 0 in Unreal 4. I created a test to properly show my issue. Here you can see, that I have one…
I'm not 100% sure what you are trying to do, but for what I'm guessing, using a struct to store the information would be the safest way. When you do oldP = (selection as array) each item in there is a reference to the actual object in the scene. When you change the pivot and position of each object using Selection.pivot =…
Resetting your transforms is affected by your hierarchy, so if that piece in your image is a child of some other object with unfrozen transforms, your pivot point won't move to Origin. If you hate going all the way over to press the insert key, try the alternative of holding D and X then MMB dragging across Origin. The D…
Hi when i make a spinner/slider, it works well but when i click another object then i come back to the object that have the spinner/slider custom attributes the value change to zero i want to keep the value when i click another object but i d'ont know what to do here is the code: ------------------------------…
I am retarded xD wrote max undo after wrong ")" Here is the script: ( undo on ( if selection.count != 0 do ( macros.run "Modifier Stack" "Convert_to_Poly" objects.ishidden = off actionMan.executeAction 0 "283" -- Tools: Unfreeze All for obj in selection do ( local layer = layerManager.getLayer 0 for obj in selection do…
Hey guys! So my problem is that there are incremental keys for "Draw Size" in ZBrush but not for "Focal Shift" and "Z Intensity". I was hoping someone could help me out and baby me by scripting increments for these sliders. I've searched around on the internet finding 2 sources both of which didn't work for me (for…
i hear tell that several of you guys are making tf2 maps, i'm havin a problem with my cap points.. here is the overview of the problem I am making a small cp map with 3 points my map layout is like this (red spawn) - cap point 0 - cap point 2 - cap point 1 - (Blu Spawn) i have point 2 set to require red to already own…
You deleted the </div> tag for your footer. Try this code, it should fix it. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd"> <html xmlns="https://www.w3.org/1999/xhtml"> <head> <title>Daniel Paynter's 3D Portfolio Site</title> <meta http-equiv="Content-Type"…