Here are a few to get you started =) General art know-how. More than likely a rehash for you but still good to go over. http://itchstudios.com/psg/art_tut.htm An ASS-LOAD of painting tuts, how-to's, and "this is how I dun-its" http://www.gfxartist.com/features/tutorials Covers the brush system and specificly show you how…
I like the art style. It has a really nice subtle normal map along with just really well painted textures. The environments are great. It's "messy and weathered" but at the same time still clearly readable. Controls were fine. Plays just like the old ones. The jumping has always been weird but it's very forgiving. I've…
No snoring from my corner Tome. It's my want for people to bring something of their own to the table and to find some theme other than the ones discussed in order that we might move forward. For me, continuing down the same old roads is just a dead end and I switch off when I recognise some of the roads you know far better…
Well actually the more I play with it the better I’m understanding the brilliances of the logic. It’s frustrating as hell as I’m finding out, as only a handful of people seem to know the construct of the custom tag system being used. Something I think is a problem doing it the way I was putting it together is the…
With a FT job that can easily eat up 50+hrs a week if (I let it)... A wife and a 1 yr old that are a blast to play with... And a long list of personal projects I'd love to finish... I won't make time for something massive unless its good. Its too early to tell. I'd also hate to join up as part of a team, end up biting off…
Yeah, I was thinking the same about Clancy Brown. He's too big of an actor to have such a short part. I think he's going to be the leader of the others that we haven't seen yet... I dont' think Zeke is leading them (He may be second in command). BTW, if you want to waste a lot of time figuring out clues, check out…
Well, the sooner you'll post your actual attempts the faster you'll get practical advice on how to improve on them. By throwing them out and asking for advice without anything to show you're basically wasting one round of feedback that people could contribute. To me these look like clever use of non destructive effects…
For the past couple of months I have been working on an environment project in CryEngine. It is inspired by the fact that due to the global warming a lot of coastal cities will be submerged in 50-80 years. I would imagine there will be an attempt to save some of the historical buildings. I've seen proposals for dam system…
Something more recent: Riker's Island. The Rock. Adult inmates refer to the savage juvenile building as "Vietnam." Actually a penal colony of 10 separate jails, the Rock is the second-largest confinement facility in the entire world. When it comes to putting people in cages Cali is king, but the Big Apple gives it a…