I'm attempting another modelling challenge run by the folks over at 3dmodels, This time I'm doing a vehicle inspired by Syd Mead's sentinel 400. I'll admit I'm running short on time with this challenge, as life keeps getting in the way. But I'll see how far I can get before the Dec 4th deadline. I'm still blocking out the…
Well done so far. I haven't read what others posted so forgive me if I repeat. The last image in the thread, the back of the sculpt is ballooned out, there is no rib cage. It's the stuff you don't see in the ref pic so I reckon you don't know. Anatomy will solve these mistakes so get to know it.Your back bulges to the top…
I like it a lot. Maybe it's the title, but it does have a French and somewhat nostalgic feeling to me. Reminds me of comic books or 3d scenes from perhaps 25 years ago (in a good way). The one thing I personally would change is removing the feet/boots, seeing as there is a transition to some kind of dream world anyway and…
On Thursday, my account was banned. Turns out it was my fault all along. Over time, I have added IP range bans for various spammers. Then my work VPN switched over to use an IP within one of those ranges. Lol, nice. Thanks cheeseplus for bailing me out. Lesson learnt? Guess we'll see.
Very niche. Not this much needed, so not this much trained models for this goal around. Maybe this weight here: https://civitai.com/models/18022/earth-satellite-image-map-generator-mix There is also a heightmap generator: https://civitai.com/models/16826/game-landscape-heightmap-genrator But that was basically it so…
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Wow your pixels gifs are so awesome! im a brazilian too and im begining to make pixel art. I'd love to have the same talent as you :) I was trying to make a space marine and looking for some pixel art inspiration and found this. Congrats on your work
Hey! It's awesome that you're learning to do 3D, but learning the software is maybe about 10-20% of the adventure. What needs to be developed now is the ability to problem solve and it's honestly where I think a lot of us get long-term satisfaction from. You're rarely ever going to get things right on the first go, even as…
I'm modelling a switch and I need to model the part where the 4 buttons are going to be. Basically, 4 equal sized equally spaced round 'divots'. However I have no idea how to rearrange/cut the topology where these buttons are going to be. how should I proceed?
I found loop node recently as a replacement for slope blur with unlimited number of sampling for things like that. it might get quite slow although. For "disorder" you can just set different seed slider for initial blobs in tile sampler node or different seed in displacing noise. You can also use random darker tints in…