Great work, I can see the amount of hours you put in. Did you use any special workflow for the hair cards? The shoulder musccles are a bit too defined and the armpits are a little too deep. Sculpting in T-pose can be a bit deceptive, and that makes the arms look a little odd after the posing, this is why I use the A-pose…
Hello modonauts, How about this for MODOvation! We are pleased to announce that MODO indie has now been updated to Service Pack 4 (SP4). MODO indie 801 SP4 contains approximately 30 bug fixes and improvements, improving stability and correctness. http://store.steampowered.com/app/321540 File I/O: (Mac) Fixes 801 SP3…
Hello Everyone, my name is Raffaele Grande and this is my first post after long time I had joined this community. Before you start reading, I would like to thank Fausto De Martini, who is the Concept Artist of this mech. As you might already know, he is an amazing artist and he creates super inspiring stuff. This project…
Hello Everyone, my name is Raffaele Grande and this is my first post after long time I had joined this community. Before you start reading, I would like to thank Fausto De Martini, who is the Concept Artist of this mech. As you might already know, he is an amazing artist and he creates super inspiring stuff. This project…
Nice job dude. Probably the best way to show it off for a game portfolio would be in Marmoset which you've already done, just bump up the lighting. I kinda feel like the model isn't hitting hard enough, it kinda feels dull. To be fair, thats how the original reference looks too, but that doesn't mean you can't improve on…
Jarm, Thanks for the C&C, I figured less is more. I still have a ton of work to go. Glad you like the basic composition though. I am not to familiar with apply vertex blending to landscape layers. It is something I would have to look into, I know a ton about vertex blending shaders themselves. To be honest this is my first…
@gloriousczar - Thanks for posting the image! It's always great to see what people are using MightyBake for. If you get more images you are happy with, please post them. Regarding the curvature maps - What would you think about having all three written as separate alpha masks? Is there a particular workflow that you need…
So I picked up the steam version at launch, had a few issues on the install and getting MP working but its all good now sooo... Game is awesome! I would consider myself a pretty die-hard crysis fan I loved the original as well as warhead and played the multiplayer a fair bit. While I do miss alot of the huge open levels…
[ QUOTE ] Isn't there a DVD as well? The DVD alone is worth $10. [/ QUOTE ] Nah, the extra DVD was not all that interesting. Though the mural was badass...even if they never did show a close up...or even a full still shot, pfft. I almost wanted to vomit when I was given the information about CliffyB and his girlfriend…
I went to VFS, and the school has rights to use our work we did while we were there for marketing, teaching, etc. I certainly did not mind this due to the marketing power of the school and it's free exposure for me if they ever publish it on their Youtube or anything. So I think one of the first places you should look is…