The default is always there for a reason. It's the most compatible with that apps other functions. So ... IMO, always try to learn the default set up. It's easier in the long run.
You sir, are beautiful. I searched the UDN for ages too -.- Edit: Scratch that, it still isn't functioning. There something I have to do to the mesh too?
I think the bridge is being lost in it all now. If it is supposed to function as a leading line to the entrance then perhaps some subtle lighting to make it pop a little?
Sunset Overdrive and Witcher 2 look and feel very clunky during actual gameplay. Functional animation is a lot more important than flashy and expressive.
Hi again, RN. Thank you for the explanation of those functions. I did not realize that they could be used in that way. I really appreciate it. Thank you.
Thanks a lot everyone. Work on the project is proceeding, and I was forced to eliminate the seams manually in photoshop. The "Conform" function worked splendidly, however, so thanks for that!
Psyk0 thanks Here is the changelog for the last two versions: 1.32 ->Added an icon ->Added ability to TurboReduce a simple plane 1.31 ->Added the SmartClone function