Rokugan - Yeah its not the usual type of crumbled castle look :) Initially I just planed on making the museum. I spotted the last of us and thought hay tahts cool lets add a bit of that there was no concept just a place I could experiment... nathdevlin - yeah I did plan on putting in some Eyptian coffins around some broken…
after that add to the upper layer the white mask, and add the generator with MG Metal Edge Wear. Invert that and got nice result with plenty scratches on the curves and hard edges, and some scratches on a flat (just some corrected the settings of MG Metal Edge Wear). so its just two materials with generator of scratches in…
FemCharles: Wow, thanks a lot! That paintover is ace! Even though it's an older shot, I definitely get your point! I'll try to add more color variation break the greenness a bit more. Thanks a again, this is super helpful! :) atomander: Thank you! Yeah, the flatness was one of the points I definitely wanted to improve on…
I played a demo of this at Rezzed, it was very tense but I was wondering how they'll make it work over severals hours. With the inclusion of some humans and androids it seems that will add some variety which I think is needed. There were some interesting mechanics in it such as changing your focus. If you're holding the…
Hello lmpala88, Nice work there. I think you did a really nice work. I just wanted to share a couple of comments. I think although the black base you did looks nice. I assume is a mix of grunge brushes to achieve the base black. I think you might want to add some more subtle textures that maybe arent easy to get from paint…
Its actually an associate level design position. I added a link to my portfolio, though there are not any work samples to download (as in completed maps) because the galaxy editor for starcraft 2 has only just been released (I played with the beta version though and did what I could.) There are of course several pics of my…
Hi everyone, so I spent a couple hours starting to put these pieces into a scene together. I put in a few lights to start and still have a lot of work to do but I figured I'd at least put up what I've worked on to see if anyone has any feedback on how it's looking, composition, ideas for things to add? References would be…
Thanks for the replies guys, I appreciate it. @slipsius - Your annotations and advice were very helpful. I went back and focused on adding more squash and stretch. Specifically adding two frames of stretch before and after the squish. I probably did not add as much as I should but for some reason when I started on the…
Well, I got my layout pretty much to a point where I'm satisfied with it. I'll try to get my domain name transfered over as soon as possible, but there's still one thing that's bugging me about the site itself. I'm starting to add new stuff to the mod section, examples of individual assts for the TF2 Art Pass contest.…
Oh man, thanks for the feedback, I've been wondering why the sky felt "off" and I guess it was a case of looking at it too long. I'll definitely give the Rocks another go over, and I reckon it might be worth making one or two extra varieties, just to add some variation. All the rocks in the scene currently are scaled and…