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Re: Paintstorm studio - new painting package.
Reply by
Paintstormstudio
·
Apr 2015
·
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General Discussion
Yes 2\3\4\etc monitors issue is solved :) Here's the link to download last version www.paintstormstudio.com/download.html
2 results
Re: Looks Strange In Maya
Reply by
convolution223
·
Aug 2014
·
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Technical Talk
Yeah, I learned that by solving this problem. And thanks for the tip about trying to avoid using photoshop to fix normal maps
Re: Normal Map offset
Reply by
Rozzy85
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Mar 2015
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Technical Talk
The padding doesn't solve the problem though as the map doesn't align properly with the UV causing horrible seams to appear at the edges.
Re: Plastic garbage bags
Reply by
KarlWrang
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Apr 2013
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Technical Talk
I know that this is a pretty old thread, but I thought I'd show you how I solved it in 3ds Max:
Re: Zbrush : Radical Sym not quite working
Reply by
Bartalon
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Mar 2015
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Technical Talk
Make long, light strokes along the entire area you want flattened out , that should solve your problem.
Re: AO map not displaying in Marmoset Toolbag 3
Reply by
Danface
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Jun 2018
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Technical Talk
I solved it :\ For anyone else having this problem, you need to put your AO map into the cavity map section
Re: Curved arches
Reply by
Maxim
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Jan 2011
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Technical Talk
Ok, I was going to do that, I was just wanting to know if there was a mathematical formula that would help me solve this issue.
Re: Weird Normal Behavior.
Reply by
James Ordner
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Apr 2013
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Technical Talk
If anyone outside of game dev looked at the title of this thread... it made me laugh :) Glad you solved your problem!
Re: Stylized Grass Material (Feedback are welcome)
Reply by
andreflome
·
Nov 2018
·
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3D Art Showcase & Critiques
Thank you everyone for your help. I will solve this issues and after I will lets you know my improvement!
Re: ulnar nerve entrapment
Reply by
Mongrelman
·
Nov 2009
·
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General Discussion
Problem solved. Any hand exercises you can do that might help? Maybe one of those gripper things?
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