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Normal Map offset

Rozzy85
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Rozzy85 polycounter lvl 2
I've been trying to use XN instead of progressive for rendering out normal maps as the progressive renderer has an artifact issue I can't find a solution for. XN doesn't have the same issue but has another issue of it's own. For some reason the output always comes out offset by 1 pixel no matter the chosen resolution. I've disabled as many options as I can and tried different sample sizes, anti-aliasing, etc but none of it makes any difference.

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