Sounds like a publicity thing for YouTube more than anything else. The guy who made the video gets the millions (which the Hollywood guys will make back in under a year anyway, from this movie or others, regardless of how well this one does) but the fact of it happening makes YouTube even more attractive for wannabe film…
more to dump :P Little bit more progress on my new Skywarp...getting the high poly moving and starting to understand SubD a bit more, just gotta work on clearing out the edge loops that don't matter, everything in this render comes out to 2 million tris :( ...got a lot of cleaning up to do, bleh To show that you can see…
I am making a gun and Maya 2015 mesh cleanup tool said I have no issues on my half model. Then I mirrored and all hell broke loose. Now 348 faces it says have more than 4 sides despite the fact that they don't because when I select each one at a time and convert selection to edges my HUD says theres only 4. Tried exporting…
For the white bus after :06, make sure to keep it alive one he rests it on his foot. It's clearly in IK and doesn't move with his leg underneath it. For the green truck, it looks like this is animated in Ik, which is fine but pay attention to the wrist. Because of how articulated the wrist is, and how well he keeps the…
I'm just wondering if some of you have the same issue as me with Max2012. (it worked fine in 2011) I set up a keyboard shortcut for the TV element mode toggle... but for some reason it doesn't work in UV edit window. I already try with toggling "Keyboard Shortcut override" to no avail. What i noticed on the other hand, is…
Hey guys! I need to do a lot of UV mapping lately, with constant editing of UV islands, paired with heavy booleaning which sometimes breaks shells into pieces. So i was wondering is there any Paint Select tools that i can use while editing UV's? Something like Preview SubObject which works great in edit poly mode, but…
I wanted to post some more progress. Thanksgiving week was busy with lots of things not being work, but I've gotten back on it and am moving forward. I've gotten the vast majorty of the fuselage done now. I'd really love to go in and get all the tiny details, because that's what I feel, in the end, makes a good model…
@musashidan Yep I'm Etienne (not Joe ;) Even if I like that name too) and to be honest I can't make you love or not this software, I can just say that as a past user of 3dsMax/maya for rigging/skinning/animation Akeytsu felt more intuitive and powerful to me, especially when it comes to make games. Star Wars - Redemption…