I know it takes time to read the following , so in advance I thank you profoundly for your time :) Hi All, So this post may be the kiss of death for me airing my frustration and despair but I have to make sure that I'm making educated decisions and not letting my emotions dictate my behavior. I.E ,I am not in the industry…
Nice! Remember, the thickness also needs to be on the grid, and the heights of each of your pieces. It's important to try making a whole building with your modular set, to identify weaknesses and omissions. Plus it will help sell the set, by showing an end result. Have you thought about textures and materials yet?
I love the look and feel of the game. Its one thing to just see screen shots and critique, its another to put your guard down and let the game take you for a ride, and soak in the graphics they way the studio intends. Best looking game of all time in my opinion, based on how well the studio brings everything together. The…
If you specified absolute 16Bits in your base sbs, the specialized one should also use 16B for this node/what will be generated after it, even if the "specialized" one is set on 8B. Just to let you now we are synched : in an internal version we added a "--set-bit-depth" command in sbsmutator. Edit : We will also add a way…
Create a new project dont change anything and see if it happens again. You could have changed some options in rendering or lighting or the camera or even post proc vol to create issues like this. If it happens still change the renderer under the options to a forward renderer and it will rebuild the shaders / restart the…
Hi there again toolbaggers :D Here are some bug reports, suggestions and ideas. Sorry in advance for the lengthy post ! And by the way : thank you for fixing the UI panel collapsing behavior for camera options, it feels great now :) My specs are : Win 7 Pro 64 Service pack 1 i7 920 @ 2.67GHz 24 gigs of RAM GeForce GTX 460…
Hello. I'm trying to do exactly what the title of the thread states. I have a plane with black and white vertex colors - think of a height map. The plane contains 4,225 vertices and 8,192 triangles in it. Basically, it has 64 x 64 segments on length and width. Depending on the color, that's what gets saved to that specific…
hi thank you guys again for setting up another challenge, i absolutely love the style for all of these concepts. im getting started on the hard surface challenge, ive recently had to relearn alot of things about this form of modelling and had to switch over to blender since its free. ive just got a simple orthographic…
Hello I hope you can help, I would like to ask you what you would expect to see from Games Art and Design graduates these days? The reason I ask is that our BA Games Art Degree programme is currently undergoing it’s five year review so it’s a chance for me to make adjustments to the course. All university degrees go…
Open to different work opportunities including: - Freelance projects - Part-time / Temporary contract - Full-time positions You can have a look at my portfolio here:https://www.artstation.com/kasskafziel I work with different software including: Autodesk Maya, Blender, Zbrush, Substance Painter, Unity and Unreal Engine…