I don't know about Nintendo being all that original anymore. There where very few original IPs being touted for the next generation, with the notable exception of Gears Of War for Xbox 360. Although I quite liked the look of Heavenly Sword for the PS3, but it's not really being heavily promoted by Sony like all their…
simply awsome ! one pernickety thing tho.. the armour plating (on the shoulders at least) is layered the wrong way it should be layerd opposatly to how you have it.. its meant to stop the sword from sliding up wherease on yours it wouldnt be stoped.. But thats just me being relly silly now! this is a great peice of work!…
Good stuff. It's a fun game, without all the frills of World of Warcraft. I had a blast playing with Geezus and Fuse. We killed some ice giant guy whose name slips my mind. Or rather, they did, while I gave him a series of paper cuts with my cardboard sword. Good times.
well i have a spas12 but it's not textured i alos have some others you are welcome to use them but that's all i can do is offer them, SWORD: LEAD PIPE: CANISTER: they aren't textured because i thought it be best if the downloader textured them they are low poly because they were made in milkshape 3d. ENJOY!
So I'm trying to make this sword blade, and I've had no end of problems with it. I finally seemed to have removed all of the shading artifacts, as is shown by the high specularity material I have applied in 3DS max, and then when I brought it into painter, my materials were rotating for no apparently reason along the…
Hi everyone its me again this is the WIP thread skin, I'm try to making skin for katana, anyway my first thread copper katana failed (http://www.polycount.com/forum/showthread.php?t=158119) i cant change thread name, so i make new thread, actually this skin based on my son sword This look on katana : Thank You
Seriously, what the hell happened to fun co-operative games? I purchased Two DS's; One more myself and one for the Mrs and there seems to be a lack of any co-operative games. Sure there are plenty of head to head games but nearly no Co-op. And since multi player doesn't work with Advanced Titles (no Four swords, etc) I'm…
So im modelling a low poly sword and i want to have glyphs on the side. to do this i made an alpha to apply to a brush. when i use it the alpha works fine except for the fact the walls of the impression, instead of being straight into the model, all seem to pull towards the centre of the glyphs. does anyone have any idea…
The dumbest thing I've ever done was probably a few years ago modding for Oblivion. I deleted all the edges from like 5 models (swords, guns etc) and started bragging to everyone how I figured out how to make objects with only 1 poly. Thought I stumbled upon some super secret or somethin lmao. Yours?
Just while esperimenting with export setting for normal maps etc for my other project the sword; I started this relatively simplier one to get more used to the things i need to do for the other like map extraction and retopology of the low poly ... atm is this one I would like to ask how do you go for texturing something…