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Textures are rotating for some reason in random points?

Elarionus
polycounter lvl 3
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Elarionus polycounter lvl 3
So I'm trying to make this sword blade, and I've had no end of problems with it. I finally seemed to have removed all of the shading artifacts, as is shown by the high specularity material I have applied in 3DS max, and then when I brought it into painter, my materials were rotating for no apparently reason along the blade.






Does anyone know what might cause this?

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