So I'm trying to make this sword blade, and I've had no end of problems with it. I finally seemed to have removed all of the shading artifacts, as is shown by the high specularity material I have applied in 3DS max, and then when I brought it into painter, my materials were rotating for no apparently reason along the blade.
Does anyone know what might cause this?
Replies
http://help.autodesk.com/view/3DSMAX/2019/ENU/?guid=GUID-5CAE8EC2-6D2A-402D-8942-47A2F691C422
Like this. For the most part, most materials show up properly on it. It just seems to be random fill layers, and I can't make sense of why they're acting this way.