That is curve interpolation. You would need to modify the curve so it doesn't ease into the motion but starts right on that key. To access the workbench click on a biped piece, click on the motion tab, then click the workbench button. This will pop up: You'll need to select each biped piece and set the tension to 50 to…
Setup: You have Mesh 1 that is your old mesh, with your old diffuse texture and your old UVs. You also have Mesh 2, which is your new mesh with your new UVs and no texture yet. Process: Make sure your meshes are sitting in the same place (overlapping). Select Mesh 2. Press '0' to bring up RTT dialog. Click the Pick button…
I spent a good hour trying to find this after being annoyed at how hard it was to see my edge selections on a white UV border. The slider for this is located in the color settings window (Window > Settings/Preferences > Color Settings) under the Active tab, Objects section, "Polygon surfaces." displayColor -c -active…
Hey there. 1. When cutting it up in max make sure you are not creating Ngon City. I can see in your hole a giant N-gon-boy. you can check by going into "selection" in the ribbon and the rightmost set of options in the ribbon lets you select polygons with <4 sides (mo den 4). in poly face mode it'll light up your model…
thanks guys :) 00Zero - yep, i worked more on tracks. Also in the vid exhaust was kinda cut. And i actually added some burned tips and also some black smoked areas on mud protectors under exhausts' tips. butt_sahib - well, as to me, if doing environments it is important to use orto in order to have correct proportions and…
1. Yeah, check the options box for whatever mapping you're using ( I assume you're referring to planar / box / automatic mapping of some sort - in the options it should have a setting for "create new UV set", turn that off to make it use the existing UV set). 2. Yep, check the Preferences, it's in there somewhere. Probably…
From Sophie3D support: Microneezia - We have been trying out the Max2Obj exporter in Max and hope to put up a tutorial on it soon but in the meantime we hope this helps you. In Max, in the OBJ exporter make sure you select "Object/Use materials/Create material library". This will open the second window and select "Scene…
I've been struggling with the camera in Max 2015 lately. In earlier versions like 2012 I found the camera to be very responsive and responded to simple orbiting and panning, but since upgrading to 2015 I find the camera behaves completely differently and its frustrating now to navigate with. For example: When I use the…
Hey guys, I'm agian here with an issue with Maya and real size modelling.. I'm trying to model out a Boeing 777-300ER for personal purposes (practice and learning)and I got the following issues: - Found out great blueprints, have positioned and aligned in Photoshop to import in Maya BUT: I want the airplane follows the…
Welcome to the Concept Thread for the next Monthly Environment / Prop Challenge! It's time for our round of voting for March and April. To clarify, this thread will be replaced by the official WIP / Challenge thread on Friday, March 2nd once the vote count is in and the concepts have been selected. Please wait to post your…