First of all, I apologize if a thread on this topic already exists. Feel free to link me to it. I've done a search of this forum and google and while I find occasional discussions on the subject, I haven't found a source that provides definitive information. For instance, I have found advice regarding tree tri-counts…
Hi everyone. I don't know how well this is going to work but we will see. Recently I've been trying to modeling various things for practice. But I found a little bit of a problem. When I'm ready to pick something new to model... I shy away from anything that is too hard. Here are two examples of what I've modeled: Mailbox:…
In Hell ! Practicing simple hand drawn pixel art fire effects. 🔥🔥🔥 #pixelart #pixelartist #pixelanimation #Animation #animator #2danimation #Flames #fires #Hell #hands pic.twitter.com/PDWd9o6yEW— WreckCre8 (OPEN FOR COMMISSION) (@WreckCre8) July 7, 2020 " title="Link: In Hell ! Practicing simple hand drawn pixel art fire…
Hi! The name's SimplyBlissful. As a beginner 3D artist, I'm looking to offer my services to those who want their 2D projects, realized to 3D! I'm only offering 3D-Modelling, so no UV unwrapping, texturing or rigging. I'm also not creating models with mouth meshes. What I require from you on this is a turnaround sheet of…
Since the summer I have been practicing trim texture techniques. I drew from The Ultimate Trim Technique and Polygon Academy's Trim Texture videos. More recently I decided to make a small environment to practice. I created a trim sheet using Max and Zbrush as prescribed in Tim's videos. I generated other maps from…
Hi there, I wanted to ask a quick question about perspective. So I'm practicing making basic boxes using perspective, I'm using pencil and paper. My only gripe is how long it takes compared to digital, where you can shift + click to make a line. I want to switch to digital temporarily to learn perspective, is that ok to…
Greetings, strangers! Recently I discovered Marvelous Designer for myself, and I absolutely fell in love with it. I want to have more practice in it, so I decided to take up on a new project which will be mainly focused on clothing creation in Marvelous; however I plan to possibly make small tweaks and adjustments in…
Hello everyone! I apologize if this question has been asked before, I searched and couldn't find an exact answer. I'm working on a small FPS game project un Unreal and am getting ready to start on some of the firearm assets. I plant to socket a lot of the weapon parts because as a future feature is want to players to be…
My friend and I occasionally challenge each other to strengthen and hone our skills. We've both been out of school for a while, and a bit out of practice. The goal here is simply to create a fictional rifle in a few days. I started with modeling some accessories, because I want to focus on creating a good workflow for…
Hi folks and happy Friday, First post on polycount so I wanted to start with something simple. There might already be a thread about this, but I guess my questions would be about lighting and rendering best practices. Its something I've always been a bit confused about. Below are just some speakers I modeled really…