[FONT="]YAGER seeks the talents of a passionate 3D Artist to work on an awesome and exciting unannounced AAA project. Were looking for people who love working in interdisciplinary teams with a flat hierarchy and in a fast-paced and professional environment. So if you are excited about working in a strong team culture…
It's related to the size things are projected onto the sensor. Imagine looking at the camera from the top, with it sliced down the center so you are looking down on the image coming into the lens, converging to a point, then back onto the sensor. Because the sensor is physically larger on a full frame, it's being projected…
Hi! I'm a beginner too, but i have something to say. First of all you need to look at low poly. This will make you understand what can it be 1) only 700 tris, and it's divine http://3.bp.blogspot.com/-o8H5QynvL2o/USlvJTh8QdI/AAAAAAAABKg/oqkB9WQIKpk/s1600/Cherry_Darling_final.jpg 2) Insane 2000 tris!!!…
Hey everyone, Just wanted to share what I've been working on for the last few weeks. Questions and critiques are more than welcome. : ) I wanted to create an environment with procedural textures using substance designer in Unreal Engine 4. Below are high res screenshots of the final environment, along with a general…
Not a big fan of the color still (as she only has 1 skin and that skin has blue in it :/ ) but I totally love F!!!!!! D is ok too but F *-* F is totally heaven and I'd go with that. Without the hoodie you can see the amazing leaf-hair even short hair would look good :o how about going purple instead of blue? (b is a bit…
I am being lost reading several Google and Wiki tutorial because of the difference of each programming language. Maya is using common parser but I do not success to do what I would like... You can give a quick look at the Maya`s documentation here : - http://download.autodesk.com/us/maya/2009help/index.html They explain…