Actually the other day I had a cool idea for a DS game that would have been called "Zombies vs Vikings" because IMHO we just don't see enough Viking based games these days... Plus who wouldn't love a Tank re-modelled as an 8 foot tall zomvie Viking clad in armour...?
I am getting aliasing between 2 circular shells, here is the model (in SP): This is the UVs in SP: The exported textures look like this: Note the green has transferred over to the pink and vice versa, creating the aliasing effect you see in the first image. You can manually fix this in Photoshop: To get a result that looks…
I am fairly new to 3D modelling and this forum. I have an elevator car that someone else modeled that I would like to create an exterior for. I have created other 3D models but they were solid objects with no interiors like a helicopter. For some reason I struggle with creating an exterior for an object that already has an…
Code the internals and make it have geometry, ready go! Before warned your brain if you do it without "help", will feel like it will explode while trying to figure it out. I know by experience.
I like the overall atmosphere. The level of detail seems a bit inconsistent and especially the damage textures, like on the workbench and the ladder in both version and partly the boxes/drawers (could be geometry noise or displacement as well) seem to big. It doesn't look like a conscious/artistic choice because many other…
I think it depends on the team/project. With content, presumably lot out outsourcing is happening, which needs to be implemented by the team. Larger AAA efforts probably require specialized people, smaller projects people who can do multiple things. I think it's always helpful to have an idea of the dependencies and to be…
Hey guys, Ayi pretty much covered everything to say - but here's my set of blockouts from the past week. Even though we aren't using any of these, it's been a great process. My blockouts tend to be a little more abstract so i've been trying to put more detail in them, especially in the latest. 4.) My final full blockout,…
Hey everybody, If ya don't remember this, I posted an early version of my Hoverhog before. I've tried to script it again for my reel, and now I'm stuck again. I'm trying to script a hoverbike in UDK- I've been following this tutorial mainly ([ame=" https://www.youtube.com/watch?v=b9EX4vUtAlg&feature=relmfu"]Setup and…
The best way to create and fit a costume is over a human model as you have done. The female model is not very compelling and there are parts that are anatomically incorrect. The first thing to do is get the figure under control. For that you can use a free app like Daz3D as a reference next to the screen you are working…