[ QUOTE ] 4. I have read that Hyper has mentioned a while back that he thinks hand painted textures will go out of style and we will be using only shaders. [/ QUOTE ] Not sure I understand this point or question. I assume when you suggest that hand painted textures could be replaced by *shaders* you actually mean replaced…
i have noticed in the "pokey-count" post replies, there are a lot of cats. so to redirect that attention to somewhere else, i would like to have the cats talked about here! i love cats, so reply as long as they are positively discussed. go cats! p.s. - i recently got a new kitten! we named him Toonces because he looks…
Hello, I am looking for a texture artist who specializes in characters. I am hoping to have a hand painted, non-photorealistic look for the characters. Experience in creating materials (PBR or standard) in unity is a huge bonus Please PM me with your portfolio and hourly rate. Thank you. And I apologize in advance for the…
miauu's Materials Reducer allows you to find and replace all identical materials in your scene. It will compare all accessible parameters and values of the provided materials. What will be ignored are the names of the materials. You can have a bunch of completely identical materials with different names - miauu's Materials…
thanks @Svyat I appreciate it amigo. Yeah its just gonna take hard work, time, dedication, and making sure i learn from my mistakes haha. PS: I forgot to hit "post reply" ! I'm sorry dude. I dont like to make it a habit of not replying to people
Oph, I didn't realise I sounded so defensive. Sorry. Also, I actually didn't have anyone quoted, I just replied. But then someone replied before me, so I quickly stuck in the quote so it made sense. I'll remove the quote if that makes you feel better? I dunno. I regret ever posting!
Well that should not really come as a surprise, should it? Just look at the showcase & critique sub-forums here at polycount and you will see that animation only have 3.5K replies while 3D has nearly 525K replies, while the users on these sites are different it is pretty telling of the overall amount of people who does…
thanks for reply mate, I actually thought about the holes while doing the magazine but nobody replied on the thread so I decided to do it the way I knew. I was doing the model for me so there was no poly budget or any limits, but agree with you... lowpoly could be optimized even more. here are some wireframe renders and…
In terms of trying to reach a wider market - I would consider this a reply. Completely missed one, but a reply nonetheless. I don't think it's going to do much difference either. In my opinion, they should aim towards people who already work in the industry. They should be given the opportunity to try CE3 if Crytek wants…
Thanks for the replies guys, still wokring on this. Dakkon thanks for the reply, how would you tackle the text around the cone, i thought maybe a alpha plane but that wouldnt give the depth needed. Thegodzero love the environment work, and props you done. great stuff. And yeah i guess LordBallSack could look bad on a…