For my university project, I'm making a Victorian-styled living room, and I'm hoping to have a more realistic-leaning outcome for the project. This initial post is a mixture of my first few weeks of progress [ Week 1 & 2 ] For my main reference, I am basing my angles and overall room setup from this artwork on Art Station,…
Heh, yeah I realized pretty late into the sculpting process that I had pretty much remade the Flespound as an Aztec. Since it's a school assignment it was too late to change it around too much.
Hi, Thank you for proposing your help and Sorry for my late reply. I had a lot of work lately so I ended up restarting it from the beginning and it worked out!
What about a game where the people fight against the gouverment? That is actually much more likely since both the EU and the American gouvernment show frightening undemocratic tendencies lately (or not so lately).
It could have been the major playable mods: Fantasy Quake: Rise of the Phoenix (Late 97, most complete) Archmage (Late 97 also) Bloodmage (mid-99, probably not old enough)
It's at 1:38, but watching again with the video slowed down I think I imagined a few things about how that worked from the late late night when I first saw it.
Without putting too much pressure on yourself to get it perfect the first time, because you very likely won't: Don't rush through steps like UVs, or there's a good chance you'll come to regret it later. Obviously experience plays a role, but take your time whenever the circumstances allow it. In the end, UVs are like a…
As always, I appreciate the comments. I agree, I have to experiment with the smoothing and beveling, especially with the rubble. I was hoping just keeping it mostly to the trim sheet would help keep its focus for critiques, which is why I was avoiding other unique meshes. Lesson learned to always add variations. I tend to…
srry guys for posting this late having exams so i am sure i will b late in posting nxt time hopefully i cud finish this on time ..anyway here is my WIP
Maybe it's easier to make this inset first and "repair" this later... also depending on the tool.. here in blender: I start with the partly chamfered cuboid (like asked in the other thread).. So because the top and bottom are n-gons a loop/ring select (i always mix the names for the directions up :sweat_smile: ) a…