Some new controller design layouts for those who are interested (based off existing 360 controller): http://www.Exisinteractive.com/exiseffect/ Just scroll down a little.
Looks like you started with a too high rez. Unless you are experienced the work is always going to look like lumpyvill. Start low, get the layout right, then go in and define the sculpt. Just my opinion, but concentrating on separate body parts as a study method leads to unbalanced learning. You can see this at times with…
Well I cant avoid it any longer, so here it is, my portfolio. http://www.krop.com/polysculptor/ Im using Krop for my portfolio, I like the designs and layout they offer Let me know what you guys think :)
Hi guys! I'm working on this environment idea. It's a "city" made of modulare cells above the clouds on the rock walls. Here some updates, I will detail everything when I am satisfied with layout and composition. I will use Maya, Zbrush, SubstanceDesigner. C&C welcome!
Hello, Here's a look at Lulu after a particular disastrous game of League. Good thing Pix is always beside her to cheer her on during these times! Sketch Basic Color Layout More coming soon~ Thanks for looking!
The layout looks pretty good compared to the images I just looked up for Tina's room on Google. I'm curious, are you aiming for realistic, stylized, or cartoony for the final aesthetic?
I would say no and no. The AO artifacts are due to the intersecting objects - so the way to solve that is to merge the objects or enable the Two-Sided setting. I wouldn't recommend overlapping UVs - this might cause other problems as the faces are unlikely to line up perfectly. You could isolate the UVs that are completely…
Nice progress, this caught my eye and i thought with a little work this could generate building layouts for quick environments, building type of settings. If there isn't a building generator already.