And I'd like to add that you have a choice to NOT update your Modo as well. Current version is 901, but if you own 801, 701, 601, 501 etc etc, you are free to use those. Updating is your choice.
If you share a folder on dropbox any saves or updates to any files inside that folder with be updated for anyone that uses them. Also a program named tortoise SVN is alot like dropbox but intigrates directly with windows. Hope this helps
The xnormal version is broken because there is an FBX version mismatch going on. Either update your FBX exporter or Update Xnormal, make sure that both versions work with each other, I have had that exact issue before.
yes ! "fast update" is the culprit !! it was blocking the viewport update. thanks meshiah. I am new in this forum but already I fall in love with this forum because of you helpful guys ! you guys are coming fast with perfect solutions. :)
Here is a small update, Got the stairs in and started cutting out the vent area beneath the stairs. Still fighting lightmaps on a few assets. More updates will be coming tomorrow. Known Issue : overlapping light maps on hallway walls.
Thanks for the comments guys, and thanks for the paintover Eazy! I like it! I agree the head piece did look a little boring. I've updated it and the bottom skirt to match the paintover :) I've also updated the belt and skirt a little.
If you alter the UVs they should always update in the 3D view as soon as you edit them, even as you drag uvs around it should update. Are you unwrapping the UVs in a new UV set by accident by any chance?
Can we update or re-submit final submissions? Say, for example, I submit illustrations in the finals thread a week before the due date but later on want to re-post an art "update" a day before deadline. Okay?
updated my original post with work in progress images, Concept by DoubleLeaf and wip shots, as im sure you can tell i have been in all holy hell of a rush this week. Updates coming next week :)
I had to do a double take once I saw your updated version compared to the original. Very Impressive. Would like to see the flats of your updated texture work too, if it is possible :D