Definitely not common practice to put a skirt around the bottom of a mesh. It's generally expensive to use alpha blending, unless you optimize the shader like crazy (no lighting, or other shortcuts). Besides, it generally looks crappy. As to how often decals are used... I haven't used them much at all. So I'm kind of the…
After 4 months in the making ZBrush Advanced Workflows with over 10hrs of content, covers instruction in both Zbrush and Modo, exploring concepts and methods to enchance and optimize model development and creation. Presented with full hi-res video and audio narration. Topics include; Model preparation, Sculpting…
After 4 months in the making ZBrush Advanced Workflows with over 10hrs of content, covers instruction in both Zbrush and Modo, exploring concepts and methods to enchance and optimize model development and creation. Presented with full hi-res video and audio narration. Topics include; Model preparation, Sculpting…
They're mainly just for visualisation inside SP, and shouldn't be counted on as 100% accurate. If you're not sure about what PBR is, that's a good place to start (just google it :) ). Besides that, the main thing to know is how they handle alpha channels. Alpha blending is for semi transparency - glass etc. Alpha masking…
Hello and welcome, my girlfriend sacrificed herself and let me shoot a few pictures of her so that I could scan her in. I have been working on this for a few weeks and now I am ready to show some progress. Here is what I have so far: This image is rendered in Maya with Vray lit by an HDRI. PeachFuzz, eyelashes and eyebrows…