Hey Guys, Like a few others on here from Irrational Games, I wanted to show some of the art I did while on Bioshock Infinite for the last 5 years. I was the Lead Modeler, which I managed 5 internal artists, outsourcing companies and day to day making art. Similar to other smaller companies, I had to wear a variety of hats…
Help us create amazing social games for tablet, smartphones and the Web built around our award-winning formula of Strategy RPG storytelling and collectible content based in universes like Game of Thrones and Star Trek. We’re looking for a lead 3D artist who can create gorgeous, engaging content for our games.…
I really dont think your work all that bad, even the pink room one - ok that WAS really kind of weird but only when u put it out of the context. I mean really guys? We make cg stuffs. And sometimes when some inexperiences got into our wips things could go pretty terrifying. We know that, at least I do, I made stuffs scared…
Couple things off the top of my head. 1. WAY too many images, especially for the small props. I would cut them all down into 1 or maybe 2 pages and show them off that way. (7 renders of a cardboard box, 7 of a dumpster, 7 of a mailbox...etc.) 2. No real breakups or organization other than the tables. This forces people to…
Pleased to hear its not just me then:) caseyjones - I did the same thing for 8 months on football superstars. I was never a tech guy and for 8 long months I had to work with the lead programmer and sort out this character customization system with him. It was very painful, but finally got it working which was good, but the…
I don't know about MTG being dead. Conflux just came out and seems to be a big improvement over recent sets. The Alara block in general(most recent) is quite a lot of fun to play on it's own and once the other blocks cycle out of standard things are gonna get shaken up pretty good. But that's just me geekin out about the…
The makers of the hit iOS (and soon Android) game, Zombie Highway, are looking for a seriously talented 3D artist for upcoming titles. With our next title we are looking to push the boundaries of what people think an indie studio can do in terms of graphics and visual style. Responsibilities/Requirements - Creating AAA…