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Lead 3D Artist - Makers of "Zombie Highway"

The makers of the hit iOS (and soon Android) game, Zombie Highway, are looking for a seriously talented 3D artist for upcoming titles.

With our next title we are looking to push the boundaries of what people think an indie studio can do in terms of graphics and visual style.

Responsibilities/Requirements
- Creating AAA quality low-poly models and textures at various levels of detail
- Comfortable with characters, mechanical, and environments.
- Meeting technical requirements for polycount and texture size
- Able to rig/skin characters
- Somewhat technical (you know what a vertex normal is)

Great-to-haves
- Strong traditional painting/illustration skills
- Strong with animation and/or animation concepts
- UI/Design experience
- Experience with scripting (maxscript, MEL, etc)
- Major role on a shipped title
- Experience leading a team

Reasons for Excitement
- Small, self funded, completely independent studio with strong cash flow
- Seriously talented engineers from Google & Apple with a background in 3d graphics, both as engineers and artists.
- You will be responsible for the majority of assets in future titles that will be seen by 10's of millions
- All the gear you want
- Unlimited paid vacation
- An ethical team
- We like good beer

Pay to be based on experience + Company performance based bonuses.

We are looking for a candidate in or willing to relocate to the San Francisco bay area (relocation assistance available). US Citizens only please.

Apply to: jobs@auxbrain.com
Check out Zombie Highway here: http://bit.ly/ZombieHwy
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