Yo! This is my first post here! I'm working on a environment for a Uni project. I'm using Maya, Substance Painter, DDO and Cryengine. Looking for feedback and critiques! Thanks!
Hello! I'm a freelance environment artist and I'm looking for work. Please take a look at my portfolio. www.env-art.com Here are some samples of my recent work:
Hello! I recently put a website and a reel together, please check it out: Website: www.artieolestsik.co.uk Showreel: http://youtu.be/SbJcd8HHyJU I was wondering if anyone is looking for any environment/texture/shader artists? If so I would like to apply! Best Regards, Artie Olestsik
Ukuza is looking to bring on a few founding team members for our game studio to build out our 3D pipeline and begin working on an unreleased game concept. We are currently looking for 3D Character Artists, 3D Environment Artists, and 3D animators to begin working on a new game concept. The team will be working through the…
Hey there peeps! Next week I will receive the opportunity to model and texture the interior of a building. My colleague will then set it up in Unity, and create VR functionality so that the client can showcase it to investors or something. A sort of real-time architectural visualization. I have only ever done characters…
I'm fairly new to the world of 3d, and I've decided to make some simple environment scenes to train myself and such. Please critique me! I do want to get better at modeling, rendering, etc. The whole image was modeled/textured in Blender, then altered in Photoshop. I call it "Dawn Chorus", named after the Boards of Canada…
Hey, first post! Alright. So I'm fairly new to 3D, being a mostly 2d guy myself but I'm messed around with 3D modeling a bit here and there. This environment render is my first real attempt at a realistic scene, and I'd love to hear your feedback and critiques! Rendered fully in Blender. (Will probably post a luxrender…
Hey guys just wanted to post the progress of an environment I started last week.. Concept by my friend: Brian Powyzinski Comments and crits are very welcome. Concept: wip of the high rez of a machine that is going to be in this scene, unfinished... The ground normals are just a quick Mudbox test I did, not final though I…
Happy New Year! This is an environment that I have been working on for the past two months. Most of the textures are made in Substance Painter/Designer and it's assembled in UE4. Looking for any and all critques, but I'm especially interested in comments on lighting since it's not something I have thought about before.…