Nobody has mentioned this will cause manufacturing prices of video games to go up?.......oh the pain. Tawain and China have been saber rattling about the cessation of union for over 20 years now. It is an enternal affair. It's akin to the North and South in the USA.
Someone at work got it last month. We sat down, the intro was amazing - then we discovered it was Japanese language only - no dubbing or subtitles. I gave up after about 20 minutes. I'm looking forward to one I can understand.
aesir: sorry man. i know as a cgchatter you'd be more comfortable if there were about 20-30 more forums, all with at least 5 sub-forums. we apologize if our layout confuses and frightens you with its straightforward and clear organization.
turning off vertical sync helped my performance in 2d images. Painting on a 3d model is OK if the texture doesn't have layers, but i tried painting on a model that had a psd w/ like 20 or so layers and it wasnt very fun.
This is quality news reporting: "A 20-year-old whose lawyers claimed the VIDEO GAME "GRAND THEFT AUTO" [whisper] and childhood abuse [/whisper] caused him to kill three small-town police officers was convicted..." No agenda there, no sir. Frank the Avenger
Hi all, I m new user of Substance Painter, and I've an issuie : When I bake Normal / id /Curvature / World space, it's ok, I bake in 20-30 minutes. But when I try to bake Thickness it's veryyyy long ( 6-7 hours !!!! ?? ) It's normal ? :open_mouth: Thanks
I have a model I diced up into a bunch of subtools, there are about 20 of them. I'm having a really hard time navigating through all them. It takes me almost a minute to locate one before I can edit it. Is there any way to switch to a subtool simply by clicking on it on the canvas?
Hi, i have a blender model that i want rigged and put into a source engine format (.mdl), if interested, email me at NotAliasing@gmail.com. Pay rate will vary depending on how much work your willing to do, anywhere from 20-100$. More details will be disclosed in PMs.
I found this old video of Marmoset 1. At 1min 20s the video show Marmoset being used to visualise the normals on the mesh of the object - https://www.youtube.com/watch?v=xG-Uk7-O6_0 Has marmoset gotten rid of this feature? I can't see it anywhere.
Well HI! I looked and couldn't find a thread on this, but please link me to it if there is one. I've been struggling with trying to make nice looking plants and bushes. Cheap ones that are 20 or so polys. Anyone know of any tutorials or can give me some tips? Thanks!