Hey, I'm just looking for a realy good quality of the character, the texture work should look as real as possible "for a zombie :-)" So basically what i DONT'T want is this scathy overclored character look... The tri account can even go up to 50 or 60.000, multiple textures for the head, boday, hair etc... can also be…
good night friends how are you I'm looking for a game graphic artist on a voluntary basis for my new realistic game. I already have a programmer and everything, I just need someone to do the graphics I also have discord if anyone wants to talk to me there I'm always available: yoron#2972 I would love to receive suggestions…
samples ^ this one isnt meant for mobile games...this is is roughly at 10k polys or tris thats not including the wings...this dragon like creature has wings just didnt have space to render them in also this dragon creature is using is diffuse, spec and displacement...so yeah this dragon 3d model thing is not meant for…
Currentely we are looking for an Character Artist and somebody who is experienced in rigging/skinning models. We need to replace the current Rig of our Hero Models because the current one is very old and buggy. The 3 Models share the same Rig. Picture of the Models: The Artist should work in Maya and do the…
My computer is ancient, was mid-range when I bought it back in 2000. So I'm looking to get a new comp, and I have an idea as to what I'm looking for but I'm not too sure on the specifics. My current computer: gigabyte mobo p3 666MHz 256meg memory geforce 3 20 gig and either 160 or 180 gig HD (my motherboard is so old it…
About us At BeefJack, we love games. We eat, sleep and breathe them. And we believe that games have limitless potential as a form of art and entertainment. We aim to be an all-encompassing creative games company. We design, build, ship and market awesome interactive experiences. With decades of combined experience in the…
Hello! This is the last peace I wanted to add to my portfolio before starting to look for internships. This environment is meant to represent a large submarine that is used for researching and for doing experiments that need to remain under wraps. My main goals with this environment was to learn more about hard surface…
Thanks alot Noren for your detailed reply. Even though you aren't familiar with the referenced source there are some great advices you mentioned. I didn't model the stitches they are indeed textured in Substance Painter but I find they act weird after rendering in Blender and they don't really look as good compared to…
What is the Increment?: The Increment is a title being developed by Iron Wolf Studios team, set for fullscale development with the Cryengine3 toolset upon its release. At present we are using Cryengine2's technology as a stopgap measure. The game takes place during the early 80s around the period of Able Archer 83 -…
Are you a talented Artist or Designer? Are you London (or at least within reasonable distance to make it down to the city for occasional meets) based? Are you keen to collab on an exciting project with the aim of Kickstarter'ing it into full-scale professional indie production? Do you like Sci-Fi, Space Operas and Pigs? Do…