Hello friends. I am an aspiring sculptor with no art background whose aim is to make realistic busts. I have been sculpting as a hobby for 3 years now. I have been taking it seriously for the last year (3-4 hours of sculpting nearly every day) and now I am feeling extremely stuck to a point where I am just considering…
[ QUOTE ] ...and honestly, you can always tell which pieces in a portfolio are class projects and which were created on their own time. [/ QUOTE ] How so? I'd assume that the class projects are not as good as personal projects. Whether it's because there's not enough time to complete the project 100% or because there's not…
I've just finished another project that I was working on and wanted to get some feedback on my portfolio standings. So my portfolio's short-comings in my eyes is: 1: Not enough finished characters, too many busts/WIPs (All the WIPs in the project titled "WIPs" are currently unable to be worked on, on a harddrive that I had…
Development Blog: Timeless Epoch Blog #2 – Lore of the Land [Urubis Exilium] One of the most important steps in any project I undertake is establishing the narrative foundation—the world that my art belongs to. For me, the art is never just about aesthetics; it’s about context. Where does this structure belong? Who lives…
Hey Everyone, Just wanted to introduce myself, just a hobbiest modeler, started in 2d and self taught myself a little Zbrush. I mainly do dinosaurs and animals, my specialty is Jurassic Park Dinosaurs. Here is my newest model WIP..... Legs are the next thing i'm working on. My workflow is all over the place.…
Okay so heres the first to come, i wanted to do a bust for the first one instead of focusing on a certain part of the body so i can do a comparison later on seeing how my progression has come, i was using dynamesh but keeping it low at 64 and wanted to attempt something that resembles a human, i used a little reference (…
Did a new character for fun, going the holy warrior knight route. Managed to bust havels ass (was a bit scary considering he could one shot me) and the hydra at super low levels just because i knew their attack patterns. Pretty interesting. I still play with my main character from time to time. Decided to go into catacombs…
With the amount of time it takes to be multitalented you might as well pick something to specialize in now. I'm just pulling these numbers out of my butt to make an example: Why spend the next 2 years busting your ass to have a bad ass environment & character art portfolio when you could spend a year focusing on one, get a…
That's me. A few months ago I attempted to use my VA benefit (which is not GI Bill. Long story) to attend Gnomon full-time. My VA counselor stabbed me in the back and denied the benefit at the last minute. I am more bummed out than angry. I don't have that much option left than going to a local community college to take…
here is my earlier post... http://polycount.com/discussion/200940/im-reworking-on-a-dumpster-rubbish-bin-i-made-in-2016-this-time-with-better-geometry-for-hp-stuf the bin is high poly, I will use it for making a low poly model later in Topogun. any advice as to how improve Boolian blending of meshes and taking care of…