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Re: Max 2012 Render to Texture bug. Dark maps?
Reply by
Gibbage
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Oct 2011
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Technical Talk
I found the problem! Somehow "Enable Gamma/LUT Correction" got enabled and it was causing the problems. problem solved!
Re: [WIP] - Historical - Soviet Guards Tank Army
Reply by
AAM
·
Feb 2016
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Contests & Challenges Archives
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Company of Heroes 2: WAR PAINT contest
Just realised that.. Had problems with curated pathway, managed to solve them finally. The final versions are uploaded as curated.
Re: 3ds Max skin Modifier not updating unitll frame is changed.
Reply by
Cint128
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Jan 2014
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Technical Talk
For anyone searching for it in the future, ruining as admin or doing the stuff in the link will solved it http://area.autodesk.com/blogs/maxstation/a7_cocreateinstance_failed
Re: Slow viewports In Maya with new nvidia card !
Reply by
PolyHertz
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Aug 2012
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General Discussion
Soooo...the OpenGL problems from Fermi cards (400/500 series)are mostly solved with Kepler (600 series) then?
4 results
Re: Flickering / Antialiasing problem when rendering
Reply by
RobeOmega
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Dec 2015
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Marmoset
Do you have any pictures you could upload so that we can attempt to solve the issue?
Re: How to show grid when using a Template?
Reply by
deolol
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Sep 2012
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Unreal Engine
Hi thanks for replying, but this didnt solve the issue. It hides the geometry but there still isnt a visible grid to align stuff to
Re: Fozdar: Game Art Thread
Reply by
pear
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Jun 2013
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3D Art Showcase & Critiques
Search Solving Wavy Lines on the polycount wiki http://wiki.polycount.com/NormalMap?action=show&redirect=Normal+Map
Re: Smoothing groups prevent me from making UV maps in 3ds Max 2012!
Reply by
Torabi
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Dec 2011
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Technical Talk
Wonderful. I could export it to ZBrush with the smoothing groups and the UV. Problem solved! Thank you yet again!
2 results
Re: Polyurethane foam deformation
Reply by
SoDamnTrue
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Jul 2015
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Technical Talk
Thanks for sharing but the last script is actually working. Human error by me ;) Still trying to solve the main problem.
Re: Graffiti and 'Fair Use'
Reply by
NomadSoul2501
·
Mar 2014
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General Discussion
ROFL, that is the best argument ever! Thank you for solving my dilemma :) I shall make my own.
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