I'd be using them primarily for console gaming and some dvd playing. I don't own a Blu-ray player. As for price, is it possible to get something decent (I'm not really an audiophile) for under $250? Thanks for the links solar.
Fans of BF 1942, I'm sure you're up on this new game. There is a pre-order out with a great Logitech headset/mike combo for free. I got mine at Best Buy for $10.00. Of course the total price is $49.95. Get 'em while they last, doods. TTFN
Hi again, I talked to Teddy about this, he thinks its best if we remote debug you. Could you PM me your skype-handle so that we can get in contact for a session? thanks!
This depends on your engine/renderer and style. Typically coloring your light source sitting that sits in the lamp would be the way to go. If you find that you can't get the look you want, adjust the settings on your glass surface. You can also use a glow map to control the effect, but not actually emit light. Say an old…
I will say in a post mortem reflection, maybe not so ironically, I was correct in that my DCC of choice did change throughout this project. The majority of the project was made in 3DS Max and Blender. I would say about 55% of it was 3DS Max, and the rest of it was finished in Blender. (Both were accompanied by Zbrush) when…
Hi. Nothing special, just use a pencil instead of a brush. The second thing is that you dont need to paint on that resolution.A lower resolution is good and you just stretch it to the res that you want. This is how you get the big pixels.
I've been scrolling through my prefs and help files but I can't seem to figure out how many of you are getting those nice high res viewport textures on your models. Mine always end up looking way blurrier then they should and I can't find the "make pretty" preference. So, if anyone knows wtf Im yammering about, plz fill me…