Hi, Thanks for the comments: dpadam450 : It is intended to be a military vehicle so the simple matte finishes would be the ones I'd see ending up on the final model. The different versions were produced to show the flexibility of the shader to allow for quick interations, each variant took less than a 20 secs to setup. The…
Nothing on a purely kill or be killed team deathmatch mode for now. I'm sure we will be adding new game modes in the future though. New factions will be released as "skins" or purchasable visuals. Although, the fiction written for T:A (it does exist!) is based on Blood Eagle and Diamond Sword being the main warring…
Hey Ben, I had a look at your script. Your check to see if the UI existed in order to delete it didn't work properly. I fixed it for you. I added a function to make sure that only one checkbox can be checked at any one time by adding a 'onCommand'(onc) to the checkboxes. Also added a function for the Planar button which…
As far as I know, only statically and globally. You can't switch the MIP level with a function. Not even with custom code, since you can't custom code an asset node, which is essentially just the sampling fuction.
The only beef I have with manuals is that they are written well poorly. I have made it a hobbie of sitting through 300 and 400 page manuals and read them through as if they were fiction because I got sick and tired of missing the obvious. But really the writers of these manuals really need to start writing the functions…
SD 5.1.0 [ame] New features: * [Graph] Search/Display content from the library through space bar menu * [Graph] Display/open newly created node * [Graph] link redirection (alt+shift) * [Graph] select node parents * [Graph] Swap 2 links (X) * [Graph] Insert node over a link using drag and drop * [Graph] Create graph from a…
Hello Joakim. That Curves tool in Photoshop is performing a mapping of the colour values. You plug in a value A and it outputs a value B. In mathematics, the name of the device that does this is a "function." In order to transfer that Curves tool to a pixel shader, you need to devise a way to input a value A and get a…
Hey everyone! I'm in a studio class right now for my last year at college, and we've been given the freedom to choose what we want to work on. I've decided to work on a science fiction environment to contrast my last project, which was totally urban. I wanted to give myself a challenge I could learn foliage with too, so I…
Hi, The last 2 weeks Ive been working on a fictional cavalry tank as both a portfolio piece and an exercise to get a better understanding of bakes for production values. I was going for a look influenced by Keith Thompsons work on Iron Grip. Incoming large amounts of text on how I designed it. Scroll to the bottom of the…
This week I started working on the blockout for the sniper rifle and focused on building a strong foundation for the overall shape and proportions. My main goal was to establish the base forms and get a clean, readable silhouette before moving into any high-detail work. So far I’ve modeled the butt pad, cheek piece, sling…