Hi all, i spent quite of time practicing of stone sculpting/texturing, and hope did not that bad: But for now i can't say i'm really happy with my workflow: - Sculpt something stone-looking - build up base colormap of cavity/peaks (sometimes) - Bake maps/matcaps - mix photo textures with bake to get something looking like…
I am looking to hire someone to sculpt 5-10 high poly modular root formations. The roots need to be able to be used from all sides, as they will be placed haphazardly in the environment to give the visual of roots growing out of the walls of a cave or ground. Examples of the level of quality I am looking for: If…
Welcome to the wonderful world of sculpting, I agree with the others on this no ones first sculpt come out the way they planned. (I know mines didnt) the best advice I can give is to keep going at it. Study whatever it is your trying to sculpt, break it down, look at the masses of the subject and focus on those. Give…
Hello! I am fairly new to 3D sculpting and I've been experimenting with organic modeling. I am trying to create an asset of a fennec fox, thinking to add the fur later on using xgen or planes. I would really appreciate some feedback on my sculpt and way to make it better since I really want to improve. Thank you very much.…
Hey, i've been working on this sculpt for a while and I think its time to get some feedback on it. Originally it was going to be for the CGHub Warriors comp but as Mudbox absolutely refused to work properly I ended up working on it in ZBrush for a personal project. Its been quite interesting so far, sculpting anatomy in a…
Mouth = 2 inflated sasuages ? ;] Make yourself a base mesh going inside the mouth. Then you can sculpt on it. Sculpting on a flat surface works when you at least know the brushes. Old man looks like he is melting. Use more referance. Muscles, bones, skin. You have to know how it works to be able to sculpt something…
Thanks Stirls! I agree with clicker's notes by you, even though i did all details by hands in this. I rendered these with Keyshot! ============================ Hello guys So here we have more of Quick Sculpts, but now i am calling this Quick Sculpt exercise to "NO MORE", and need to concentrate on other artworks. Here we…
I think one of the most obvious contributors to fish/botox/duck lips is making the upper lip come out harshly from the skin above it. The upper edge or outline of the upper lip is just a drop inward; the skin above flows smoothly to meet it, wherever the fullness of the lip determines it to be. This usually occurs…
I want to get better at modeling faces and aside from pure practice with references I really want to try a course by a professional. I am hesitating between likeness sculpting with Frank Tzeng (charactere artist for the last of us and uncharted and yes, I use Zbrush) andthis book about facial expressions which was…
Alright, so I did a little playing around with Sculptris, and was having a pretty decent time sculpting on a triangulated mesh. I noticed that Zbrush's Unified Skins were adding some triangles as well, and they were really not noticable to sculpt with. That led me to trying this, which is sculpting on a decimated mesh.…