Im so tired I've no idea why I thought it'd be a good idea to do a study right now haha. Some tumblr meme thing "draw yourself/character in x style" and an attempt at a study. Was trying to work on values more than get the lovely car right but hey it's 2am so I'll call it a night and try again tomorrow! Reference:…
That brief existential crisis when you switch between programs with wildly different viewport controls at 2am, and just as your confusion turns to panic and finally acceptance of this new empty existence in which you are trapped, you realise you're just in xNormal and the mouse is locked.
@BradMyers82 Yeah I know what you mean. Unfortunately I don't have a lot of control over it as I would with fully baked-into-texture lighting. I've experimented with it before, plugging the albedo into the emissive, boosting SkyLight values, boosting Diffuse Boost, indirect lighting intensity etc. and you kinda fix the…
easy if it's done with zbrush : you disable the symetry with "x" touch and then start masking a triangle with lasso masking, once done, convert it as polygroup with "polygroup per mask" and finally, you can hide it and delete from the option "del hidden" then click the "collapse hole and finally, re-dynamesh it, it should…
Hi, Thanks for the comments, Orangeknight : I had used an element of a photo which I then used the cut out filter in Photoshop to simplify so I could hand paint over it and tile it. After that some overlays were applied to get the fabric texture back on to it. It was then applied to the mesh using the projection brush in…
In the Unwrap editor, the Select menu has a tool for this. http://help.autodesk.com/view/3DSMAX/2017/ENU/?guid=GUID-2AEF6A44-859D-434E-8E08-00D2A480A0CD
Crab is baked (which... surprisingly actually proceeded with zero errors at all), and now I am pumping out props and the diorama, and rigging for the final poses. One pose is super easy, but the in-action shot... Lets just say my test rig did not deal very well, lol. But here's a super glamorous shot of my rig at midnight…