Is it just me, or did they pick a screenshot for that site that would portray the graphics in the worst possible way? It's a nasty screenshot and then some. Edited for consistency's sake.
Rob- I'm sorry bro, but management is like that in any company. I don't know why you're focusing your anger at the guy willing to do the work for experience/money. I don't have a 3d job cuz I haven't applied at any. I feel my work isn't going to give me a job, so I'm working on it and want to make sure my work is good…
Interesting, and works pretty well. Is this simply a reflection or some form of material capture (MatCap)? I guess at some level, that's probably the same. If the example Botz tiles are consistent enough, you might be able to get a proper MatCap of it by approximating a 3D model of the tile. Or maybe the edge regions are…
This looks really good for a first try, kudos! First impression is you could crop more tightly, and use less blank space. This will make the props larger on your audience's screen, which is always better. For example: Another thing is they could use some staining on the wood behind the iron hoops. Usually you see some dark…
Hi All, I have been trying to learn how to enhance my models by doing some sculpting in mudbox. The sculpting itself is going ok but I seem to be having issues when it comes to extracting the maps. The problem is that when I extract the maps I seem to be getting a lot distortion, especially around the uvw seams. As it is…
Ok now I think I understand what you are talking about. First off let's be *very* precise. What you are specifically talking about is the look of the top and bottom edges of the embossed details. In other words, this whole thread is about this and only this (which if I am understanding you correctly comes from a 2D to…
Haven't used or done anything like this myself yet :sweat_smile: .. but as i just now re-searched (a little) some snow shader setups where the actual player seems "to paint" on some "track" map.. couldn't the tire track "simple" be added to this already ? Or the problem might be somehow more complex as i understood this…
to @Grump : I assume you are not very accustomed to internet forums ?? That would explain your private messages to me.. even as short as this posts here or using only five words so one might guess the meaning but there is missing a lot of context. As far as i could understand it (in the PM) you want to know how to model a…
This looks like it took a lot of work and it's clear you mean well. This goes for attribution, too, at least in my understanding, but if you use material published under a Creative Commons license, for example, you'll have to link to that license and can't restrict the usage rights that were originally given. Your…
Some update but ofcours new errors to XD. I got same problem as on the stairs or atleast i think its same problem some lightmap problem im guessing. I also have some errors when it comes to the second floor becours the SCG subtract cubes or what to call them removes the walls and floors on the second floor and like treats…