Harsh reality if you want to hear. Your work shows improvement, yet you really don't demonstrate a large enough body of work. It's too heavy on weighted to marvel characters at the moment and even those are not executed at a quality level to work on those IP. They are at an acceptable PS2 quality level but the industry is…
Okay, so I opened the Channel Info Tab, and I can see that the two channels are mapped to different UV Maps: When you say "Max viewport doesn't show 2 UVs at the same time" I'm assuming you mean that I cannot display both of the textures overlayed over each other in the model preview. So, I assigned the Ambient Occlusion…
If you want to dive back into the spirit of that era you'll get a kick out of the Vertex ebooks, still available to download. https://ryanhawkins.gumroad.com/ Flipping through them again every now and then over the years it's honestly kind of amazing to see how the internet (and online art communities) have devolved since.…
Hey, good work! I am from Greece so prepare to be critiqued by culture inaccuracies :) Your 3d work is nice but the overall feel of it for me does not really say "Greek". In a nutshell I would say that you took care of your props but not your reference which is equally important, as I can see you have the technical skills!…
Meh, you just need to understand what max is doing so you can work with it in a more complete way. Maya has its warts too and the problem you're hitting isn't really max specific its that you need to know a little more than what its showing you, which you can run into in any new application. 1) Working with maxs normals…
I noticed as I was revisiting the hallway sections that my lighting was overblown. Sometimes it just takes leaving an area and coming back to it after a good amount of time away to finally see something super obvious. I'm using a pretty simple LPV realtime lighting set up for this, and most of the lighting is driven by an…
So I'm having a bit of a problem and I've been wracking my brain for the past couple hours trying to figure out why I'm having issues here. I've got a chest I'm working on, and where my seams in maya are placed, I'm getting no normal map information. Usually I would see some transfer from one shell to another, and get a…
justin, your neckless dudes were giving me grief in the space mode yesterday, so i destroyed them. sorry :) The space section is cool, just wish some of the smaller planets wouldn't coff at your offers to purchase their system. Stupid aliens. My overall / final impresions (almost beat one planet/race evolution cycle) Level…
my dell M1710 is the same I have 4 gigs but the mobo only takes advantage of 3.25 of it. With Vista 64 bit SP1 it says I have 4 gigs but I was told that it's not actually using the full 4. Something about the motherboards weren't programmed or set up for 4 gigs of ram or whatever. I know. It's stupid but who knows why they…
Thanks! The books were the most satisfying part for me as the whole thing felt off before I got them in the scene. It's only 5 different models, each with a unique set of details on the texture sheet. The heavy lifting is really being done by the master material I made in UE5 that's giving color and wear variety based on…