Hello, I'm working on my first environment project. I decided to do a photo taken by Jan Bommes. I chose to do this photo because I thought it was simple to model, but here is what I have done so far and I'm looking for critiques and feedback's. https://www.flickr.com/photos/arcanum75/13493452065/
Hey Im available for work. Looking for an environment/prop artist role, but can also do a bit of everything. Check out my work: http://artiedee.artstation.com/ Some samples:
Hey Im available for work. Looking for an environment/prop artist role, but can also do a bit of everything. Check out my work: http://artiedee.artstation.com/ Some samples:
Hey Im available for work. Looking for an environment/prop artist role, but can also do a bit of everything. Check out my work: http://artiedee.artstation.com/ Some samples:
A little jungle scene made to practice plants and more lush environment work Most models were made in Maya/3DS Max (switched halfway through), The Rocks and Snail were made in Zbrush. All Materials were made in Substance Designer (Snail was Painter), and then everything was assembled in Unreal 4! (last project before…
Hi All, Today i started a Environment Concept (First Time) so, there are lots of perspective problems but still i am drawing to paint everything whatever coming in my mind. After completing it I'll model and texture it. Here it is.... WIP Hope you like it. I want some feedback on it form you guys plz help me to improve my…
This is the setting for a gritty, urban environment - a ruthless playground for criminals and low-lives. The total scene comes to just over 77,500 triangles. This is currently the main piece in my portfolio, but having seen some of the work from recent graduates, I think I've got a long way to go, before landing my first…
I've started a new coffeehouse / chalet environment in Unreal with a retrofuturist/funky vibe. Some materials are placeholder, and I am still experimenting with lighting - currently using dynamic, but I may change to using static. I hope to be able to finish the scene with a relatively small amount of props.
Hey guys, I started a wild west environment earlier in the week and I'm to texturing my props and buildings right now. I'm just wondering how it's looking at this point. Here's what I managed to get fully textured sofar. Feedback greatly appreciated! More to follow.