From what I hear of Modo, it's like Silo in that it's quick and comfortable, but has more powerful tools like 3dsMax. That's the impression that I'm getting. I want it.
I wanted to modify the 3dsmax's "weigh tool" directly, but apparently it's coded in C++...! The Skin Helper seem to be really good, and quite easy to tweak! :poly121: thanks!
Hi all, so fbx or obj type of files, in doubt when importing files from 3dsmax into keyshot for quick render. Are there any pros and cons ? any advices?
Ah, so It allows to have up to 8 textures to mix together using vertex color and alpha. A bit of an offtopic, but first thought I had after reading a title is split UVs of vertex color/alpha to have rough transition between values. Not sure it even makes sense with other software or file formats, but 3dsmax allows for some…
yeah my second monitor has died and need that script to get my layer menu back in 3dsmax, which have disappeard in to the imgainary missing monitor. link anyone?
Hello, I present the high poly model "Raccoon" from the Maschinen Krieger Universe, Based on Kow Yokoyama model designs. Base in 3dsmax, sculpt in zbrush. Regards, have a nice day.
My latest maxscript! I just added UI. All core functionality is from 3dsMax 2017. As always free to download and use. http://cganimator.com/superclaymode-v1-1/ https://vimeo.com/189495312