So sorry I didn't read this until now. I have a terrible habit of monitoring a thread for a few days and forgetting about it. Sometimes I figure things out slowly, but this one persists. The video you linked to was the one I arrived at too. I know he calls it smooth, but that's linear rotation - hardly smooth :s I've been…
Starting with the helmet, I would push the "samurai" component, the "neck guard" I guess, farther back, let the roman and viking influences contribute more to the face covering. Taking the place of what would be the oni-mask of the samurai helmet. Consider trying to tie the samurai horns into the roman plumage so their,…
Hi everyone! I have modelled and textured a classic beast for GoodKill of Gamegine. GoodKill is a rail shooter FPS game that you are a U.S. Army helicopter door gunner in Vietnam War. About 1.5 year ago I posted my first topic in this forum to get feedbacks and I feel like my career has reborn that day. The critics were…
I added in some more things, hand wraps, a shoto garb/torn garb. I have both of them for his initial stance before you would upgrade a skill (with the full garb) and for after you use a stance/skill (the torn garb). As if he has torn it off due to the power of said stance :D . I am also toying with the hair, going for an…
The USD Team at Autodesk is happy to announce the releases of USD for Maya 0.32 and USD for 3ds Max 0.11. USD for Maya 0.32 comes bundled with Maya 2026.1 and is now available on Github . USD for Max 0.11 is bundled with 3ds Max 2026.1 and is also available on Github as well. USD for Maya Key Highlights Animation…
Hi, I'm a game artist and I'm in the process of making a large table that has a lot of sculpted detail. I just finished the sculpt in ZBrush and I'm now UVing it. The shells do not have enough texel density if I map them to a 2k map so I was going to just cave and use a 4k instead. However, I've been watching some videos…
Very hard to read, to much going own with glow and lighting. I see where i can sit but i barely see the handles, Color scheme is not really working for me =) . The seat material is not reading well, i see it as black duck tape https://hdsupplysolutions.com/wcsstore/ThdsMroUs/product/fm/large/10/105884_K_L.jpg the purple on…
Cool modeling! The detail looks like it has been applied uniformly over the whole weapon. There used to be great vids on youtube about applying detail to assets. The intensity and the frequency should be varied and add fidelity and interest and spaces where the eye can rest. Atm the detail is acting a bit like camouflage.
Hello! I’m currently looking for a mentor to help guide me in learning Blender over the summer. As part of a school requirement, I need someone who can check in with me at least once a month to look over the 3D models I’ve created, provide constructive feedback, and offer general guidance to help me improve. I already have…