To echo what the others have said... Mentally you've hit "The Wall". Some people stay at the wall, other people climb over and some people turn around. For most people its the time when they start trying and failing. Alot. Its when they start trying things that they are not really confident in and requires genuine effort…
[ QUOTE ] I agree with Vig. I think the novelty of the wii-mote will wear off with time and they'll be left with their games to support them [/ QUOTE ] I'm sure there will be always very fun games for that console. Will the Wii-mote's novelty run out ? Sure, all novelty wears off, but i think it will take a long time. All…
I'm super excited about a lot of the upcoming games for 360. As far as everybody ranting about ps3 graphics being so much better that it's going to make it a better system, I did an interesting "quiz" lately. I took screenshots from Gears of War, Metal Gear Solid, Mass Effect and Final Fantasy 13 and placed them all in…
you're right it kinda fits that indian miniature painting style, I just dont like that style at all :/ From the 2 videos I dont see many interactive objects, there are some enemies and there are disappearing/moving platforms. The poor animation is not youtubes fault, I'm talking about the lack of frames and how a jump…
You have some great work and its getting better every time you post. What I find really distracting and annoying is the boarder art you put on everything. When an artist makes a great piece, no one cares about the frame. Why does everything need a noisy crapified boarder that partially obscures the image? Kevin has some…
Well I just got done playing thru the demo disc. It was the same demo from E3...not that, that is bad. The demo was a lot of fun but very short and didn't get to fight a boss of any kind and no real objectives at all to accomplish. Just go and keep moving and you really only could go point A to point B, no multiple routes…
I was introduced to Michael Moorcock at a very early age, dark fantasy was the coolest thing next to historical battles and myths and legends and video games. I pretty much spent my childhood writing little stories, making up my own board games and dreaming about adding twists to prince of persia or doom. I never really…
I've come to a point where I consider my portfolio complete enough to land me a job in the industry. What do you all think? https://www.artstation.com/ethanrichards01 GROB-06 is my most recent project that is supposed to showcase a proficiency in environment creation within UE5. Honestly this was my least favorite project…