Got the go ahead today at work to finally announce that we worked on the crimson map pack over here at Digital Extremes, I mainly worked on shatter/Harvest and the upcoming Spartan Ops mission that will be released this monday :D
Alot of stiff competition here but I believe I can bring something to the table. I'm a Digital artist (mostly environments) with 2 years experience working in the games industry. Portfolio: http://saxondixon.blogspot.com/ Email: saxondixon@gmail.com
well artbook exists, but hard to get I believe, comes with collectors edition they have the digital version on the european site http://allods.gpotato.com/?m=media&a=conceptart seems like it's not full (can't verify, pictures not loading for me)
Thanks guys. I googled DMM (Digital Molecular Matter) which is a plug-in included with Maya since 2012. I didn't know anything about it (been out of the loop for a while) but I'll do some testing tonight.
Русский язык очен хорошо! (I'm such a noob with Russian..) but hey Frell, check out livemocha.com. Lots of languages to try out. Initial levels are free. Internet/text immersion there is always Pravda.ru for news and cgralk.ru for digital art.
I got a recertified Canon EOS digital rebel at www.adorama.com with a 28-55 lens for 250 bucks. Works great, who needs higher than 6 megapixels anyway? Go to the used equiptment section and check it out.
Wow, so you got a start at Digital Extremes..last time I was on the forums you was posting up your porfolio. Great show of what hard work can get you, as said before well deserved.
Funny that you mention that about Cascade, because that is the one I have gotten the most praise on I was just experimenting with different stuff, I am not too big on the fine arts side of things (more of a digital guy)
Hi there, I'm starting my sketchbook so I can record my progress. I want to improve my sculpting and digital painting. Critique very welcome and appreciated! Here's a horse I firstly built in Maya and then sculpted in Zbrush. Posed in Zbrush.. Creature Sketchy stuff
My specialization is current-gen game character modeling. I have strong abilities in digital sculpting, texturing, organic and hard surface modeling with 10+ years of industry experience. Open for interesting projects. email: ivilai3d(.)gmail.com portfolio: https://www.artstation.com/roman_krom