I have been really diggin the style of Brink so I thought I would try my hand at modeling some of there concept art. Here is a head that I have start based off this concept http://static.bethsoft.com/blog/heads-caucasian014.jpg and here is my go at it, still in wip stage so crits are very welcome I know there are some…
Started a new project and wanted to share the progress. Finished the High poly, Low Poly, and bakes. The model is about 4,500 tris and the bakes are 2048x2048.
I really loved the first order trooper design. Here's my version of the finn helmet made with substance painter and marmoset for practice. If you want to see the 3d model, here's my post artstation : https://www.artstation.com/artwork/bBWgG Hope you'll like it !
Hi guys, for some time now I've been working together with Ahtiandr (https://www.artstation.com/artist/ahtiandr) to bring this model to live as a playable character as a StarCraft 2 mod. Here is what we came up with Enjoy: The model is almost finished and will be downloadable T
I was at best buy this weekend(buying a flight sim game) when i begn to think about who are the biggest villians in video games,just based on the games i saw on the shelves. Nazis are the biggest villians in games, nazis are the guys you love to hate, the amount of games featuring Nazis is pretty incredible, whats…
The personal project I made for fun! Im responsible for whole work. You can find marmoset files and extra stuff on my Artstation https://www.artstation.com/artwork/rgdgm Character based on the concept by Marcelo Rhasdra https://www.artstation.com/rhasdra The goal was to practice the whole pipeline until the engine, rig was…
In order to get hyped for Fallout 4, i created Gary the Ghoul :poly142:. Created in z brush and composited in Photoshop. I am new to 3d so any constructive feedback is welcome. Took a total of 3 hours 30 minutes.