I guess I have a somewhat unique perspective here, having worked on the CG trailers for all the major AC games since the second one. Not sure if any of the Ubi artists had a chance to get involved with so many of the games, as I understand they're usually built by different studios. It's been a unique experience that has…
something i see nowadays more recurring is new ways of procrastination , wich incur in a lack of self discipline : 1 - watching lots of video tutorials and requesting them anytime they see something that impresses them - - that happens alot on this board , instead of trying new ways to achieve the goal , people simply want…
What the games industry has given me...is a mindset of "it is what you make of it". I got my start as a texture artist intern, wishing to be a concept artist. I had to fight tooth and nail to earn it, each step of the way. So far...13 years, contributions to around 300 titles, ranging from concept art, to character art to…
Well, I got MOST of the cloth working. The only issue now is that the sleeves still stick up instead of falling. Damn things. ~EDIT~ Still an issue, so I just removed the long sleeve bits. They were in the way, anyway:
Work created for the Adobe Dimension - From the Moon to Mars: Celebrating Apollo’s 50th Anniversary challenge. Participants were tasked "to tell the stories of past & future space missions using free 3D assets from the Adobe 3D Stock 'NASA: 60th Anniversary 3D Celebration' gallery & Adobe Dimension to compose & render a…
Okay! First I want to compliment you again on how good it looks! I wouldn't be writing a critique this if your work wasn't this nice, and I'm looking forward your to next pieces. I've got pretty much only anatomy pointers. I tried to color-code so they're easier to read but the text colors are changing once posted, haha.…
well i'm gonna make this environment to learn some fancy shader and sculpting stuff mostly. hopefully you will all give me tons of your sweet tricks and workflow tips along the way. feel free to throw hard crits at it along the way, I want to make the best of this. here's the primary reference photo I'm basing this off,…
Hey folks Been a long time since doing an environment and really need to improve my skills in this area! I'm hoping for some guidance in composing a small themed environment based upon the "temple of Poseidon" and Games workshop "Dawn of War - Necrons". I'm using the temple structure as my main concept and a "sarcophagus"…
Greetings Everyone! I would like to share my latest concept i made for the Metropia 2042 ArtStation Challenge - vehicle category. You can check out full progress in the AS challenge thread HERE. Fully autonomus luxury mean of transport. Designed for long travels with fast speeds. * Software: 3ds Max (Modeling), Moi…
Several artists requested access to the Crunk Car model
after watching the Channel Links video last week, so I decided to make the file
available to everyone. I believe this could be a fun model for the community to
experiment with and I plan on using it for future videos as well so that anyone
interested can follow along…