It's going to feel quirky and different if you want it to behave like a 3D program. This is because its designed as a painting program that can have more in common with Photoshop or MS Paint than it will a 3D program like Max or Maya. Since you're completely new, I would suggest taking a few minutes to learn the following…
I feel your pain also. Skin needs a rewrite, preferably by someone who has used it day in and day out for a few months. It works best if you do skin by the book and never screw up... ever. Even then you can't expect it to work like it should. The more you use it the less likely you are to do something it doesn't like.…
Everyone READ THIS PLEASE. Here's what's going on right now: something with the PS3's internal clock has borked in some pre-slim models. This is not a PSN issue; it has to do with your PS3's clock. This clock is NOT related to the OS clock. It seems to be a leap year bug. Setting your clock ahead will do nothing. All PS3s…
This is tailored towards beginners or curious people -------------------------------------------------------------------------------------------------------------------------------------------------------- GENERAL INFOS 1 - Yes, Cinema 4D works very well for a game workflow if you know your Software 2 - No, you 99% won't…
I haven't spellchecked it, so sorry for mistakes and errors in advance :) Let's Rock ! ALPHA HAIR TIPS & TRICK & BITS So here I am, sitting in front of my computer, TV is on and a beer at my side. Everything is set so I can start writing this thing. As for now I have absolutely no idea if i'ts going to be a packed wall of…
Hello! Some time ago I finished a project and thought I’d make a breakdown of the whole process from start to finish. This is not a detailed tutorial for every step but rather an overview over the process that I hope will help people (especially beginner 3D artists) get a better understanding of how the pipeline works.…
Triangulating your mesh before you bake is a good idea. Any edge that isn't visible, isn't set in stone and apps take those undefined edges and will interpret those any way they see fit. Most apps will stripe triangles from bottom left corner to upper right. Maya strictly enforces this and doesn't let you "go against the…
Heya All ! I've got something that has been bugging me for a few days and i can't seem to get it right. It's about a wooden stool, which has a LED light inside of it. http://www.youtube.com/watch?v=S2iy_kzrYpw&list=UUrskmaWkmAxAaAPeI0OLCvA#t=106 As far as i can tell, it is a wooden structure with some kind of wax / plastic…
No, there is no need to modify the UVs - because even if they were seamless there would still be distortion issues when applying a given pattern or texture. The current UVs have clearly been built the way they are because of the thick cloth seems on the model. It's actually very clever because it means that a texture that…
Hi guys, I recently downloaded the workshoop tool for DOTA2 to make some particle fx, but I have some issues. First of all I couldn't open any vfx from the editor, this is because the DOTA2 particle editor apparently cannot open .pcf, but I found someone who converted them in .vpcf (I don't know how) and I downloaded the…