oh and last but not least, add lines for disassembly. you want to clean a gun after every time it has been fired to keep it working flawlessly. this means pulling out the whole firing mechanism, and cleaning all of the little innards, along with pulling out the barrel, and cleaning around it as well. for a heavy MG like…
Ha freaky... I used Mayflower from Minn to Wash st, they did break the glass top to an antique desk, but they replaced it. They even went to the trouble of tracking down a shop that would custom cut and bevel the edges. What they replaced it with was actually better than what I had. But how can you put a price on scratches…
that was it man, thanks so much! what a headache.... Turns out in the .smd my texture name was replaced with debug/debugempty for every vert. I manually replaced it this time, but i'm thinking this will only work for a simple model with straight diffuse. I'm certain now that its prall's exporter, guess it doesnt like…
Thanks guys:). I will be putting my current wip building to replace the large Arc building as soon as I finish it. Also picked GTA 4 so I might use something from that game as a reference and ditch the gas station. As for props the lamp, Deco and barrel will be replaced. I am trying to search for good reference for not so…
Hi there! This is the FX for the cast of the ray shoot, it's a bit slower than the original of the game because of the gif maker. I'm having fun with the gif maker so I made another two, the relic (you have to gather this relics to learn new habilities) and the question of the tutorial. Cheers!!
Hi, I'm working on this character, really struggling with the cape for now so I'd like some critique and help. The cape in the original concept isn't entirely realistic in the way it bunches up and holds itself, but the way it is in the concept really helps the silhouette and is what really makes the character imo, so I'd…
Two questions: The first question, Is there any script or feature for 3ds max 2011 that allows you to fill the volume of this curved wall with the set of rocks that I have + few more variations, as tightly as possible? Therefore making a rock wall. The second question, After the set of rocks are placed into the volume of…
The OWS thread has 1500+ replies, many of which deal with the NDAA in the last hundreds of replies. It's closed now, of course, but you may want to read through that thread. http://www.polycount.com/forum/showthread.php?t=89238&highlight=ndaa
musashidan and zachagreg, thank you for the quick reply. Its very generous of both of you. I think I understand what you're saying, I'll try some things out and reply here with more questions I'm sure.
Interesting. I'm also using Chrome as well.. Hrm. Also! Thanks for the great response everyone. I've got a lot of replies from you all. I'll be going through my PM's and replying to everyone as they come in. Keep on creating!