Details: Artists will produce photorealistic models from scratch and see them through the modeling pipeline from start to finish. This is Project based hiring, contract position requiring periodic overtime. Please e-mail bhavesh[at]aswaforce.com with your resume, demo reel with breakdowns, and upcoming availability, with…
Hello I am looking for a character artist for games who is good at modeling realistic faces and hair (hair cards)+ anatomy and eventually armor inside Unreal Engine 5. Price is negotiable. Please send your offer and portfolio to this thread.
Smaller texel size doesn't mean better looking materials . Smaller it is fewer actual individual details you can afford in a texture and more tricks and time it needs to be looking natural : decals , alternation. macro layers, material blending etc. Especially on walls etc where you can't hide an ugly and primitive looking…
Has it been 5 years already?! It's been a long time since I started out on just taking pictures with an iphone. Here are some of my latest photogrammetry scan work: model model model model model
I’ve completed the modular tunnel pipe set. It uses two materials: A tileable, vertex-painted concrete material for the tunnel walls and floors (512×512 textures). A trim sheet material for the train rails, lights, pipes, cables, and other metal elements (1024×1024 texture). The vertex count is slightly high:* T-pipe:…
Hey, thanks alot for the comments :D . Got some work done on it today. Not as much as I was hoping. Some things caught me up on the model.... I'm still working on the front bumper. I also need to play around with my wires yet, damn smoothing issues..... I know tris and 5 sided + f*ck them up, but if you guys have any quick…
Just so you know up front: This Is A Job Posting In The United States (Florida, or New Jersey - Other States also Acceptable) _____________________________ A little background: Xyla Studios LLC. is a small off-shoot project from the same people behind Motion9Studios LLC. and our many iPhone Games (some silly, yes, but…
We are a small video agency called Arcade Freelance located in western United States! We are currently searching for a technical artist for a client who needs the following: Criteria: - Specialized in 3D art in the software Blender - Art style that is similar to Hello Kitty, FloaTopia, Oddsparks - Experience with 2D-style…
Been working on the AI for nearly 5 years My Degree and Masters (Still getting through the masters) were all focused on AI. I developed an Educational Tutoring System back in college and since I left I evolved it into 1944. People will always moan about Swastikas, but I am not going to make any apologies for accuracy.…
Hi everyone, Im Fran and I've been working in the industry for more than 5 years doing 3d modelling and engine work(ue4 and cryengine). My strengths: -High quality art, from design stages to final art. Mechanical design and functionality. -Technical knowledge (making shaders, advanced optimization techniques) -Experience…